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Software Engineer - Frostbite

Frostbite

Vancouver

On-site

CAD 115,000 - 162,000

Full time

2 days ago
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Job summary

Frostbite is seeking a passionate Software Engineer to join their innovative team. You will work on developing cutting-edge audio and movie technologies and collaborate with industry leaders within Electronic Arts. The role requires expertise in C++ and mobile application technology, providing a chance to impact the next generation of gaming. If you are ready to shape the future and drive innovation, apply now.

Benefits

Health insurance
Paid vacation
Childcare benefits

Qualifications

  • 4+ years of experience in C++.
  • Knowledge of audio/moving software development.
  • Experience in desktop application development.

Responsibilities

  • Develop audio and movie solutions.
  • Design and debug code in Audio and Movie technologies.
  • Support Game Content Creators and Software Engineers.

Skills

C++
C#
Multithreaded coding
Unit testing
Continuous Integration
Collaboration

Education

Bachelor’s Degree in Computer Science

Tools

WPF

Job description

Join to apply for the Software Engineer - Frostbite role at Frostbite

Join to apply for the Software Engineer - Frostbite role at Frostbite

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.

Join a versatile team driving innovation in Audio and Movie technologies within Frostbite. Reporting to the Engineering Manager of Frostbite Audio and Movie, you will work with domain experts that are passionate about developing the very best audio and movie tools and runtime technologies within the games industry. You will help develop a broad range of features and capabilities, including sound effects, speech systems, content encoding / decoding, DSP plugins, interactive music, video compression and more! You will work with game studios throughout EA to tackle challenges across a broad range of genres and the results of your work will have an impact on the final quality of games enjoyed by millions of players.

Responsibilities

  • Help develop industry-leading audio and movie solutions
  • Design, implement, test, and debug code specifically in the Audio and Movie technologies
  • Support our Game Content Creators and Software Engineers.

Qualifications

  • High level of proficiency in C++ with at least 4 years of experience
  • Working knowledge of C#
  • Expert knowledge in writing high-performance, memory efficient, multithreaded code.
  • Experience using industry-recognized practices like unit testing, dependency injection, continuous integration and delivery.
  • Experience working in a collaborative team environment
  • Bachelor’s Degree in Computer Science
  • 5 years of professional experience, specifically desktop application development
  • Knowledge of WPF and familiarity with concepts related to tool development, such as the MVVM pattern and S.O.L.I.D principles
  • Professional or recreational experience with audio or movie software development (E.g. sound effects, DSP, interactive music, speech, video compression, image processing)

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • 115,100 - $161,200 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Seniority level

Seniority level

Mid-Senior level

Employment type

Employment type

Full-time

Job function

Job function

Engineering and Information Technology

Computer Games

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