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Software Engineer (C#) - Tools & Technology

SEED (Electronic Arts)

Vancouver

On-site

CAD 115,000 - 162,000

Full time

2 days ago
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Job summary

A leading gaming company in Vancouver is seeking an experienced Software Engineer (C#) to develop tools that assist partner studios in delivering AAA games. The ideal candidate has over 6 years in content creation tools, a strong background in C#, and should be proficient in various development technologies. This position offers competitive salary and benefits including vacation, health coverage, and career growth opportunities.

Benefits

3 weeks vacation per year
Health / dental / vision coverage
Paid top-up to EI / QPIP benefits
Retirement plan
Equity options

Qualifications

  • 6+ years in content creation tools and software workflow improvements.
  • Experience with Source Code Control Systems (TFS, Perforce, SVN, GIT).
  • Background in tool development for procedural content, character editing, and art pipelines.

Responsibilities

  • Create software solutions in tools, pipelines, and workflow development.
  • Partner with end-users to gather requirements and maintain quality code.
  • Collaborate with QA to enhance unit testing workflows.

Skills

C#
Unit testing (XUnit, NUnit)
Build systems (GitLab Workflows, NANT, MSBuild)
REST API
OpenApi
ASP.NET Core
Web development (React, Angular, Vue.js)
Content creation pipelines

Education

Bachelor's degree or equivalent experience in software development

Job description

Software Engineer (C#) - Tools & Technology

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

The Challenge Ahead

As a Software Engineer within the Tools & Technology team, you will support the interoperability of EA's central technology group by working on tools that help our partner game studios to deliver AAA games. You will partner with a Product Owner and Technical Leads alongside a talented development team, while reporting to a team Development Director.

Day-to-day, You Will

  • Create software solutions in tools, pipelines, and workflow development.
  • Partner with our end-users to gather requirements and design, implement, debug, test, and maintain quality code.
  • Work with our development team to deliver iterations and features.
  • Optimize codebases and workflows, improving coding standards.
  • Collaborate with QA to enhance unit testing workflows.

You Are / you Have

  • 6+ years in content creation tools and software workflow improvements.
  • Bachelor's degree or equivalent experience in software development.
  • Proficiency in C#, unit testing (XUnit, NUnit), and build systems (GitLab Workflows, NANT, MSBuild).
  • Experience with REST API, OpenApi, ASP.NET Core, and web development (React, Angular, Vue.js).
  • Experience in content creation pipelines.

Bonus If You Have

  • Python or C++ knowledge.
  • Experience with Source Code Control Systems (TFS, Perforce, SVN, GIT).
  • Familiarity with MongoDB, gRPC networking, Agile methodologies, and UI development.
  • Background in tool development for procedural content, character editing, and art pipelines.

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • 115,100 - $161,200 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Seniority level

Seniority level

Mid-Senior level

Employment type

Employment type

Full-time

Job function

Job function

Engineering and Information Technology

Computer Games

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