Senior Unreal Cloud & Editor Engineer

Epic Games

Montreal (administrative region)

On-site

CAD 90,000 - 130,000

Full time

14 days+
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Benefits offered by this job

Full benefits for employees
Retirement plan with employer match
Mental well-being program
Employee Assistance Program

Job summary

Epic Games is seeking a skilled engineer to join Unreal Cloud Services, working at the boundary between editor and cloud to deliver distributed workflows and version control within Unreal Engine as UE6 evolves. You will help bring these capabilities together into a cohesive editor experience and collaborate with cross-functional teams to ship features.

The role emphasizes delivering editor features, cloud-backed workflows, and high-quality user experiences within a large native codebase.

Qualifications

  • Strong C++ skills and experience working in a large native codebase.
  • Experience building user-facing tools and editor features for complex workflows.
  • Experience building clients that interact with asynchronous or networked services.
  • Strong understanding of parallelism, networking, latency, and failure handling.
  • Strong eye for user experience and how technical behavior affects creator workflows.
  • Experience with Unreal Engine or comparable tools development.
  • Rust experience is a plus.

Responsibilities

  • Build Unreal Editor features that bring cloud-based collaboration into everyday creator workflows.
  • Implement responsive editor experiences that interact with asynchronous and distributed services.
  • Work across editor, networking, storage, revision control, and UX systems to make cloud-backed workflows feel natural to Unreal Engine.
  • Partner with Product and UX teams to turn product ideas into clear, practical editor experiences.
  • Collaborate with backend and infrastructure programmers on features that span the editor and cloud services.
  • Use modern development practices, including AI-assisted programming, to improve implementation, debugging, and iteration.

Skills

C++
Editor tools
Unreal Engine
Distributed systems
Rust
UX collaboration

Tools

Unreal Engine

Job description

Epic Games is seeking a skilled engineer to join Unreal Cloud Services, working at the boundary between editor and cloud to deliver distributed workflows and version control within Unreal Engine as UE6 evolves. You will help bring these capabilities together into a cohesive editor experience and collaborate with cross-functional teams to ship features.

The role emphasizes delivering editor features, cloud-backed workflows, and high-quality user experiences within a large native codebase.

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