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EA SPORTS is seeking a Senior Technical Artist (Procedural) to lead and implement innovative content production workflows for their sports video games. The ideal candidate will have a strong technical background, proficiency in art and programming languages, and experience in cinematic or game production. This position offers an opportunity to work at the forefront of video game technology and creative expression.
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EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC soccer, NHL hockey, and EA SPORTS UFC.
As part of Sport Tech, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.
Your Responsibilities:
As a Senior Technical Artist - Procedural, your mission is to lead, design, and implement efficient, high-quality content production workflows, technologies, and visuals for our SPORTS Shared Initiatives, working on the frontier of content creation. As a contributor, you are an expert in the Technical Art field, with main responsibilities including developing procedural/parametric content workflows and pipelines, systems, optimizations, integrations with other production systems, and scripting where required.
Senior Technical Artists are expected to assume ownership over assigned areas - understanding requirements, developing solutions or prototypes, and resolving any technical issues that arise during development. You will partner with other Technical Artists and Artists on the team, as well as collaborate with the game teams and other Sports Tech central teams. You can be from an Art, Design, Mathematics, Engineering or Computer Science background; however, you must demonstrate a comfort level in working with both art and science.
Your Qualifications:
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