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Senior Technical Artist (Frostbite Engine) - EA SPORTS Technology

EA SPORTS

Vancouver

On-site

CAD 115,000 - 162,000

Full time

3 days ago
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Job summary

EA SPORTS is looking for a Senior Technical Artist to push visual boundaries in game development. This role involves creating high-quality content workflows and solving technical challenges in a collaborative atmosphere, ideal for those with a passion for games and extensive technical art experience.

Benefits

Vacation (3 weeks per year to start)
10 days of sick time
Paid top-up to EI / QPIP benefits
Extended health/dental/vision coverage
Life insurance
Retirement plan for full-time employees

Qualifications

  • At least 6+ years of cinematic/games production experience.
  • Expertise in technical art fields with efficient content production workflows.

Responsibilities

  • Lead and design efficient content production workflows and visuals for sports initiatives.
  • Collaborate with Technical Artists and game teams to resolve technical issues.

Skills

Scripting in Python
Scripting in C#
2D and 3D art knowledge
Asset optimization techniques
Problem-solving

Education

Bachelor's degree in a related field

Tools

Maya
Photoshop
Houdini
Substance Designer

Job description

Senior Technical Artist (Frostbite Engine) - EA SPORTS Technology

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Senior Technical Artist (Frostbite Engine) - EA SPORTS Technology

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Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC soccer, NHL hockey, and EA SPORTS UFC.

As part of Sport Tech, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.

Your Responsibilities

As a Senior Technical Artist - Frostbite Engine, your mission is to lead, design, and implement efficient, high-quality content production workflows, technologies, and visuals for our SPORTS Shared Initiatives, working on the frontier of content creation. As a contributor, you are an expert in the Technical Art field, with main responsibilities including developing content workflows and solutions in game engine, systems, optimizations, integrations with other production systems, and scripting game engine tools.

Senior Technical Artists are expected to assume ownership over assigned areas - understanding requirements, developing solutions or prototypes, and resolving any technical issues that arise during development. You will partner with other Technical Artists and Artists on the team, as well as collaborate with the game teams and other Sports Tech central teams. You can be from an Art, Design, Mathematics, Engineering or Computer Science background; however, you must demonstrate a comfort level in working with both art and science.

Your Qualifications

  • At least 6+ years of cinematic / games production experience.
  • A bachelor's degree (or equivalent) in a related field.
  • Effective at communicating with different audiences : artists, engineers, and managers.
  • Proficient scripting / programming in Python, C#, or other game engine scripting environments.
  • Expert knowledge of 2D and 3D art packages such as Maya, Photoshop, and Houdini. Substance Designer is a bonus.
  • A solutions provider, especially as it pertains to developing techniques to meet quality targets within technical constraints.
  • Experience with asset optimization challenges / techniques, especially in game engines.
  • A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations.
  • A Passion for Games!

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • 115,100 - $161,200 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Seniority level

Seniority level

Mid-Senior level

Employment type

Employment type

Full-time

Job function

Job function

Design, Art / Creative, and Information Technology

Computer Games

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