Senior Systems Game Designer

E+E Consulting

Montreal

Sur place

CAD 80 000 - 110 000

Plein temps

14 jours+

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Avantages offerts par ce poste

Ownership in projects
Opportunities for fast growth
Equity options

Résumé du poste

E+E Consulting is looking for a Senior Systems Game Designer to shape engaging game systems at Storycraft. This role thrives at the intersection of creativity and intuitive design, where you'll lead system development and collaborate closely with product and engineering teams.

The ideal candidate has 5+ years in mobile game design, a strong background in sim or sandbox games, and a passion for AI-driven storytelling. You'll have a chance to shape not just the game but the future of interactive storytelling.

Qualifications

  • 5+ years experience in mobile free-to-play games design.
  • Expertise in one or more of feature design, progression, economy, or crafting systems.
  • Ability to wire-frame and prototype effectively.

Responsabilités

  • Define short, medium, and long-term gameplay loops and systems.
  • Design and implement game systems: creative tools, progression, social play.
  • Translate concepts into specs, wireframes, and flow diagrams.

Connaissances

Feature design
Game economy design
Visual prototyping
Collaboration
Player motivation design

Outils

Unity
Scripting tools

Description du poste

Storycraft is an AI-powered, mobile-first social sandbox where players don't just play stories—they build them. Think Minecraft meets The Sims meets Wattpad: a new genre of creative, social storytelling where AI helps players bring their imagination to life.

Backed by top-tier investors who have invested in Open AI, Unity, Supercell and others, we're building a platform that reimagines storytelling as play—combining intuitive creation tools, emotionally expressive characters, and collaborative world-building.

Job Description

The Role

We're hiring a Senior Systems Game Designer who thrives at the intersection of systems and storytelling. You'll design features that feel intuitive, expressive, and alive, helping shape how players build, interact, and grow inside Storycraft.

This is a senior individual contributor leadership role. You'll lead through hands‑on design, working closely with product, engineering, AI, and art to bring new systems and experiences to life. From crafting loops to creative tools to social systems—you'll help translate vision into gameplay that players love.

We're looking for an experienced systems design expert with a track record of building thoughtful, emotionally engaging features, systems, and game economies that support player agency, achievement, and long-term engagement.

What You'll Do
  • Help define short/med/long-term gameplay loops, reward structures, and core game systems
  • Design, prototype, and implement a wide range of game systems: creative tools, progression systems, social play, crafting, and economy loops
  • Translate goals into specs, wireframes, UX flows, and playable concepts
  • Partner effectively with PMs and collaborate cross-functionally to ship elegant, expressive features that support our unique game model
  • Infuse systems with personality and narrative hooks to support emergent storytelling
  • Design with player motivation and autonomy in mind—using research frameworks like PENS/SDT
Qualifications
  • 5+ years experience designing features and systems in leading mobile free‑to‑play games
  • Strong background in strategy, life sim, sandbox, or creativity games
  • AI‑curious or AI‑fluent: excited to explore generative tools and how they empower players
  • Expertise in at least one of: feature design, progression, economy, crafting, or UGC systems
  • Ability to think visually—comfortable wire‑framing, prototyping, and communicating in flows and mockups
  • Track record of translating high‑level ideas into features that ship, perform, and evolve
  • Creative sensibility: you think in tone, story, mood, and expression—not just mechanics
  • Experience collaborating with engineers and product managers to tune, test, and deliver
  • Startup‑ready: adaptable, fast, deeply collaborative, and outcome‑driven
  • Based in Canada, and/or ET timezone
  • Familiarity with Unity, scripting tools, or light prototyping
  • Have prior startup experience
Additional Information

What It Means to Build at Storycraft

This isn't just a job—it's a rare opportunity to co‑create a new category of game at the intersection of storytelling, AI, and player expression. We're a lean, high‑trust team building fast, learning constantly, and thinking long‑term. That means:

  • You'll wear multiple hats. We solve problems, not just build features. You'll shape systems, tools, and how we work.
  • You'll lead through doing. Strategy is important—but execution is where the magic happens.
  • You'll be scrappy and smart. We use AI, feedback loops, and focused iteration to do more with less.
  • You'll have real ownership. You won't be "supporting" the product—you'll be shaping it every day.
  • You'll grow faster than anywhere else. This is a career‑defining opportunity to learn, stretch, and contribute at a level few companies allow.
  • You'll have equity with real upside. We're building something ambitious. If we win, you win.
  • You'll make an impact that matters. Players already say Storycraft "feels like magic." You'll help scale that magic into something unforgettable.

We're not looking for passengers—we're looking for builders, owners, and creative leaders who want to leave their mark.

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