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Senior Software Engineer - Online

Electronic Arts (EA)

Montreal

On-site

CAD 160,000 - 175,000

Full time

2 days ago
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Job summary

Electronic Arts (EA) is seeking a Senior Software Engineer for their Montreal studio focusing on the Battlefield franchise. This role involves developing and enhancing creative tools that redefine gameplay experiences. Candidates should have strong C++ skills, a passion for gaming, and a collaborative mindset. The position offers a competitive salary between CAD 160,000 and CAD 175,000, based on experience.

Qualifications

  • 7+ years of a software engineering experience with C / C++.
  • Architectural knowledge in different network topologies used in gaming.
  • Experience working on complex consumer software products.
  • Ability to write understandable, testable code with an eye towards maintainability.

Responsibilities

  • Design, develop, and implement robust software solutions for the Battlefield Franchise.
  • Collaborate with cross-functional teams to define, design, and ship new features that enhance the user experience.
  • Maintain and optimize the codebase for stability and performance.
  • Mentor junior developers, fostering a culture of knowledge sharing.
  • Engage with community feedback to refine tools based on user input.

Skills

C++
Software design
Analytical skills
Teamwork
Performance optimization
Mentoring

Tools

Visual Studio
Perforce

Job description

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This range is provided by Electronic Arts (EA). Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.

Base pay range

160,000.00 / yr - $175,000.00 / yr

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Professional Profile Investigator Senior Technical Talent Acquisition at Electronic Arts (EA) Respawn, Battlefield Studios.

Senior Software Developer

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Motive is a creative studio with offices in Montréal. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

At Motive, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact on the world of gaming.

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

The Role

As a Senior Software Developer at Foundational Tech Online, you will play a crucial role in developing and enhancing the creative tools that empower our community to redefine the Battlefield experience. You will collaborate with a dynamic team of developers, designers, and product managers to bring innovative features to life. Your work will enable players to explore the nostalgia of classic Battlefield titles while leveraging the advanced capabilities of the Battlefield Franchise.

Foundational Tech Online works in small teams that collaborate to create online solutions for our games, using modern technologies and frameworks deployed to a cloud-based infrastructure. You will integrate with multiple existing systems; some developed in-house and some by external parties. The role will require working with many different teams within EA.

RESPONSIBILITIES :

  • Design, develop, and implement robust software solutions for the Battlefield Franchise, ensuring high performance and scalability.
  • Collaborate with cross-functional teams to define, design, and ship new features that enhance the user experience.
  • Maintain and optimize the codebase for stability and performance, introducing improvements and innovations as needed.
  • Mentor junior developers, fostering a culture of knowledge sharing and continuous learning.
  • Engage with the community feedback loop to iterate and refine tools based on user input.
  • Ensure all developments align with the overall vision and quality standards of the Battlefield franchise.

SKILLS :

  • Strong understanding of the C++ programming language.
  • Ability to design scalable and maintainable software systems.
  • Strong analytical skills to troubleshoot and solve complex technical challenges.
  • Excellent teamwork and communication skills for working in a cross-functional environment.
  • Expertise in optimizing code for performance and efficiency.
  • Experience guiding and mentoring junior developers.

REQUIREMENTS :

  • 7+ years of a software engineering experience with C / C++
  • Architectural knowledge in different network topologies used in gaming.
  • Experience working on complex consumer software products. Comfortable with :
  • Algorithms, design patterns, debugging and memory / performance optimization.
  • Distributed real-time systems with high performance and reliability.
  • Write understandable, testable (unit & integration testing) code with an eye towards maintainability.
  • Great communication skills that support a collaborative working environment – English is a must.

NICE TO HAVE :

  • Experience with Visual Studio
  • Experience with Perforce
  • Experience with maintaining large test driven codebases
  • Experience with Continuous Integration practices
  • Contributions to Open-Source projects are a plus.
  • Interested in or experience from the gaming industry - great!

Seniority level

Seniority level

Mid-Senior level

Employment type

Employment type

Full-time

Job function

Computer Games

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Senior Software Engineer • Montreal, Montreal (administrative region), Canada

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