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Senior Software Developer, Pipeline Integration

Autodesk

Quebec

On-site

CAD 80,000 - 110,000

Full time

2 days ago
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Job summary

A leading software company in Canada is seeking a Senior Software Developer to enhance computer graphics pipelines tailored for the AI era. Key responsibilities include optimizing APIs for Maya and working closely with artists to drive innovation in gaming and animation projects. Candidates should have a strong background in computer graphics, API integration, and Python programming. If you're passionate about advancing production processes, this is an opportunity to join a collaborative and dynamic team.

Benefits

Competitive salary
Annual bonuses
Comprehensive benefits package

Qualifications

  • 3+ years of experience in film, TV, or game production.
  • Experience extracting and managing large volumes of data from Maya.
  • Deep experience in designing and evolving computer graphics pipelines.
  • Strong understanding of procedural principles and style languages.
  • Ability to work within cross-functional teams on projects.

Responsibilities

  • Integrate and optimize APIs for Maya and other DCC tools.
  • Collaborate with artists to develop advanced methods for machine learning.
  • Create scripts to facilitate automation and data processing.
  • Debug technical issues in graphics pipelines.
  • Stay updated with trends in computer graphics.

Skills

Computer graphics
API integration
Python
Cloud compute infrastructure
Data processing
Collaboration

Tools

Maya
Bifrost
Job description

We are seeking a Senior Software Developer to join our team at Autodesk Research. This role focuses on advancing computer graphics pipelines specifically tailored for the AI era within our Entertainment & Media Solutions (EMS). The ideal candidate will have a robust background in computer graphics, API integration, and modern cloud compute infrastructure, coupled with strong coding skills, particularly in Python and data processing. This position is essential for driving innovation and efficiency in our gaming, animation, and VFX projects.

Optional: A reel or a link to your portfolio to showcase your work in the industry can also be submitted during application.

Responsibilities
  • Integrate and optimize APIs for Maya and other Digital Content Creation (DCC) tools.
  • Leverage DCCs in pipelines for gaming, animation, and VFX projects.
  • Collaborate with artists to develop advanced methods to create and process data for machine learning.
  • Create scripts and solutions to facilitate automation and efficient data processing.
  • Ensure systems are optimized for cloud compute infrastructure.
  • Work within project requirements to develop systems that align with the overall vision.
  • Assist in data acquisition and processing projects.
  • Debug and optimize technical issues in graphics pipelines and models.Stay updated with evolving trends and techniques in computer graphics.
  • Leverage creative and analytical skills to push the boundaries of pipeline efficiency.
  • Communicate effectively with artistic and research teams to ensure successful integration of systems into projects.
Minimum Qualifications
  • 3+ years of experience in film, TV, or game production, working closely with modelers, effects technical directors, riggers, and animators.
  • Experience in extracting and managing large volumes of data from Maya.
  • Deep experience in designing, maintaining, and evolving computer graphics pipelines.
  • Strong understanding of procedural principles, style languages, and complexity.
  • Proven ability to work within cross-functional teams on productions and projects.
  • Inclusive mindset and excels at collaboration.
  • Excellent verbal and written communication abilities for breaking down complex tasks.
Preferred Qualifications
  • Up-to-date expertise in computer graphics best practices, production pipelines, and human-centered design.
  • Expert in API of Maya and Bifrost.
  • Knowledge of best practices for checkpointing and regenerating work reliably.
  • Strong programming skills to manage artifact creation and management.
  • Competence with modern cloud compute infrastructure.
  • Passion for innovation and improving production processes.
The Ideal Candidate
  • Has worked in the film, TV, or game production industries as a Procedural Artist or Technical Director with hands‑on experience in modern 3D procedural production.
  • Demonstrates a strong understanding of data requirements for ML pipelines.
  • Has a passion for adopting new technologies and techniques to enhance procedural workflows.
  • Strong desire to advance the production process for a re‑imagined entertainment industry.

Welcome to Autodesk! Amazing things are created every day with our software – from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.

We take great pride in our culture here at Autodesk – it’s at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.

When you’re an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!

Salary transparency / Transparence salariale

Salary is one part of Autodesk’s competitive compensation package. Offers are based on the candidate’s experience and geographic location. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.

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