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A leading game studio in Canada is hiring a Senior Gameplay Engineer to drive gameplay system design using C++ and Unreal Engine. Candidates should have over 5 years of experience in game development and be able to collaborate closely with design and production teams. This position supports a four-day work week and remote work within Canada.
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
In 2022, we announced that our studio is implementing afour-day work weekas well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects. These include both world-class IPs and our own creations across multiple genres and platforms.
In 2022, we introduced a four-day work week and continue to support in-studio, remote (within Canada), and hybrid work arrangements as permanent options for all employees.
We’re looking for a senior gameplay engineer to drive the design and implementation of moment-to-moment systems that define the player experience. You’ll partner closely with design, art, and production to shape gameplay architecture, solve cross-disciplinary challenges, and mentor engineers while pushing the boundaries of what's possible in Unreal Engine 5.
This role is remote-friendly in Canada (Pacific-time overlap required).
What You’ll Tackle