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Senior Game Designer W/M/D

Million Victories

Augusta

Hybrid

CAD 107,000

Full time

Today
Be an early applicant

Job summary

A game development studio in Ontario seeks a seasoned Game Designer to shape engaging gameplay systems for mobile MMOs. This full-time role demands 10+ years of experience in game design, focusing on system balancing and user experience. The company offers a hybrid work model, flexible hours, and various benefits, including opportunities for shareholding and continuous training.

Benefits

Hybrid work: 3 days remote per week
Flexible working hours with 4.5-day week option
Shareholder opportunities
Lunch card, sports equipment access
Training & conferences support

Qualifications

  • 10+ years of game design experience, ideally in mobile F2P and live-operated core games.
  • Proven expertise in system balancing and designing reward mechanics.
  • Strong writing skills: your documentation is precise and structured.

Responsibilities

  • Drive ownership of the game's core pillars aligning with the game director's vision.
  • Craft detailed Game Design Documents for clarity across teams.
  • Analyze player data to uncover pain points and improve engagement.

Skills

Game design experience
System balancing
Strong writing skills
Data analysis
UX principles
Fluency in French and English
Job description
Overview

The Studio

At Million Victories, we aim to bring the powerful emotions of Massively Multiplayer Online (MMO) games to millions of players: the thrill of epic battles, the pride of shared progress, the strength of a united community. We are redefining the genre by creating unique, innovative, and accessible MMO games for mobile. Backed by a nearly $40 million funding round and supported by a team of 35 professionals, we are accelerating growth to take our game to the next level.

Our values: ambition, originality, respect. Our culture: we believe it’s possible to pursue excellence within a culture of kindness. At Million Victories, performance grows from trust, autonomy, and the richness of diverse backgrounds and perspectives.

Working At Million Victories Means

  • Having your initiatives recognized and valued
  • Enjoying real autonomy in how you organize your work
  • Joining a welcoming, supportive, and committed team

Curious to see more? Take a peek behind the scenes on our Instagram!

Your Mission

You will play a key strategic role in shaping the future of Million Lords, by designing and balancing fair, engaging gameplay systems for a key part of the game, to provide the best possible user experience to players, fully aligned with our competitive F2P vision. You will continuously improve the player experience through data, feedback, and your own sharp design instincts.

You Will
  • Drive one of the game’s core pillars with ownership and leadership, ensuring full alignment with the game director’s creative vision and project goals
  • Craft structured and detailed Game Design Documents (GDDs, specs, briefs) that drive clarity and alignment across teams
  • Design and balance core systems: progression loops, reward economies, and gameplay mechanics tailored for a competitive F2P MMORTS
  • Be responsible for the UX vision of the designed features: ease of use, clarity of visual feedback, and readability of information
  • Analyze player data and KPIs to uncover pain points, gaps, and opportunities to boost engagement and retention
  • Lead competitive benchmarking efforts, identifying trends, innovations, and best practices across the F2P and MMORTS space
  • Champion the player voice, turning community feedback into actionable design improvements
  • Run and document internal playtests, gathering insights and driving iterative improvement
  • Collaborate closely with UX, development, and product teams to ensure ideas are brought to life smoothly and coherently
Your Profile
  • 10+ years of game design experience, ideally on mobile F2P and live-operated core games
  • Proven expertise in system balancing and designing reward/progression mechanics (G.Sheet, Excel, Machinations…)
  • Strong writing skills: your documentation is precise, structured, and actionable
  • Comfort with data dashboards and KPI analysis
  • Solid understanding of UX principles applied to game systems
  • A genuine passion for competitive and community-driven games, ideally with hands-on MMORTS experience
  • Bonus: familiarity with prototyping tools or game engines
  • Fluency in French and English
You Are
  • A collaborative team player, fluent in working with technical, creative, and product stakeholders
  • Curious, player-centric, and iterative: you value feedback and love fine-tuning the details
  • A self-starter with strong design instincts and a solid gaming culture
  • Motivated by delivering smart, accessible, and rewarding game systems to a loyal community
Perks
  • Hybrid work: 3 days remote per week
  • Flexible working hours with the option of a 4.5-day week
  • Opportunity to become a shareholder of the company
And Of Course
  • Lunch card: €8/day, 50% covered by the company
  • Access to sports equipment in the office
  • Training & conferences supported to help you grow
  • Quarterly/Monthly team lunches and a Christmas gift card
  • …and more!
Recruitment Process

We care about making this first exchange a meaningful one:

  • Initial phone call with Mélissa Arcelin, our HR Officer, to understand your background and walk you through the process
  • Interview with Benoît Ducrest our CEO, to align on expectations and vision
  • Case study to assess your problem-solving and strategic thinking
  • Discussion with Kévin Avril, our Associate Game Director and Laila Bouchara, our UX-UI Designer Senior to understand how you’ll collaborate
  • Final interview with Anton Monjon, our CPTO
Additional Information

Contract: Full-time, based in Lyon

Start date: As soon as possible

Median Salary: €65,000 per year

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