Senior DevOps & Automation Engineer — Unreal Engine Games

EA Sports

Victoria

Hybrid

CAD 122,000 - 171,000

Full time

9 days ago
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Benefits offered by this job

3 weeks vacation
Extended health/dental/vision
Life insurance

Job summary

EA Sports is seeking an Advanced DevOps & Automation Engineer in Victoria, BC, to design and maintain scalable CI/CD pipelines for Unreal Engine game clients and backend services. You will automate builds, deployments, and environment management across Dev, Staging, and Production, while improving reliability and developer velocity.

Reporting to a Software Engineering Manager, you will collaborate with gameplay and tools teams, implement IaC, monitoring, and release governance, and mentor

Qualifications

  • 7+ years of professional software development or DevOps engineering experience.
  • 5+ years of experience with CI/CD systems such as Jenkins, GitLab CI, or GitHub Actions.
  • 3+ years of programming experience with C++.
  • 3+ years of experience developing automation for large-scale or live-service environments.
  • Strong scripting skills in Python, Bash, or PowerShell.
  • Experience with containerization and orchestration (Docker, Kubernetes).
  • Experience with cloud providers (AWS, GCP, Azure).
  • IaC frameworks such as Terraform, Ansible, CloudFormation.
  • Experience with Perforce and/or Git workflows.
  • Monitoring and alerting systems experience (Grafana, Prometheus, Datadog, CloudWatch).
  • Networking, security, environment isolation knowledge.
  • Excellent debugging, problem-solving, and communication skills.
  • Desire to automate and enable developers; Unreal Engine build ecosystem knowledge a plus.

Responsibilities

  • Design, implement, and maintain CI/CD pipelines for Unreal Engine game clients, backend services, and tools.
  • Automate build, deployment, and environment management across Dev, Staging, and Production.
  • Develop and maintain infrastructure-as-code solutions (Terraform, Ansible, CloudFormation).
  • Monitor, diagnose, and resolve issues affecting build stability and uptime.
  • Collaborate with gameplay, backend, and tools engineers to remove workflow bottlenecks in Unreal Engine.
  • Manage version control integrations and branch strategies for stable releases.
  • Implement monitoring, observability, and alerting for proactive reliability.
  • Drive deployment practice improvements, including test automation and rollback strategies.
  • Define and track engineering KPIs like build success rate and MTTR.
  • Champion DevOps best practices and promote automated workflows across the studio.
  • Mentor engineers and promote robust testing practices across the team.

Skills

CI/CD
Python
C++
Unreal Engine
Docker
Kubernetes
Terraform
Ansible
CloudFormation
Perforce/Git
Grafana/Prometheus
Debugging
Automation
Networking
Communication

Education

Bachelor's degree

Tools

Jenkins
GitLab CI
GitHub Actions
Terraform
Ansible
CloudFormation
P4V/Perforce

Job description

EA Sports is seeking an Advanced DevOps & Automation Engineer in Victoria, BC, to design and maintain scalable CI/CD pipelines for Unreal Engine game clients and backend services. You will automate builds, deployments, and environment management across Dev, Staging, and Production, while improving reliability and developer velocity.

Reporting to a Software Engineering Manager, you will collaborate with gameplay and tools teams, implement IaC, monitoring, and release governance, and mentor

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