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Senior Creature Modeler (Facial Model)

Disney

Vancouver

Hybrid

CAD 30,000 - 60,000

Full time

30+ days ago

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Job summary

Join a dynamic and creative team at an industry-leading studio as a Senior Creature Modeler. This exciting role involves crafting stunning CG characters and creatures for feature films and episodic projects. You'll collaborate closely with talented professionals, leveraging your artistic skills and technical expertise to bring imaginative designs to life. If you have a passion for art, technology, and storytelling, and thrive in a collaborative environment, this opportunity is perfect for you. Contribute to groundbreaking projects while embracing a culture of inclusivity and creativity.

Qualifications

  • 5+ years experience in VFX studio creating digital creatures and characters.
  • Strong portfolio showcasing character design and anatomy skills.

Responsibilities

  • Create high-end CG creatures and characters for film projects.
  • Collaborate with leads to define the look and build of assets.

Skills

Character Design
Anatomy Understanding
Digital Sculpting
Illustration Skills
Animation Experience

Tools

Industry Standard Software
LINUX

Job description

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

Position Summary

ILM Vancouver is growing, and we are looking for an outstanding artist to join our DMS (Digital Model Shop) team. With an emphasis on anatomy and form, as a Senior Creature Modeler you will create three dimensional CG characters, creatures and costumes for production.

At ILM, we believe a good idea is a good idea, regardless of where it comes from! Do you thrive in a creative environment? Do you enjoy sharing knowledge and learning from others? If you love art, technology, and movies, then this might be the role you’re looking for!

ILM strives to be an inclusive environment, and the DMS team embraces promising individuals with a variety backgrounds and experiences.

What You’ll Do
  • Create high end CG creatures, characters and costumes for a variety of feature film and episodic projects
  • In building creatures, you will incorporate technical expertise, artistic ability, and a great understanding of visual effects to make sure your asset meet all aesthetic and technical attributes needed for the show
  • Collaborate with the Modeling Lead/Supervisor, VFX Supervisor, and Texture Artist to identify and build the “look” for an asset
  • Build the geometry, with an understanding of how the asset will be used in the entire production process
  • Present your work in dailies and discuss all aspects of your asset as needed
  • Create face shapes, flex shapes and correctives
  • Sculpt in shot correctives to improve and push anatomy and costumes
  • Model other elements such as props or smaller hard surface builds as the project's schedule requires
What We’re Looking For
  • Portfolio demonstrating great character skills, displaying a strong understanding of anatomy, character design, face shapes, and movement
  • Portfolio demonstrating traditional artistic skills including illustration, and sculptural abilities a plus
  • 5+ years proven experience creating digital creatures and characters in a VFX studio environment. Additional Animation experience is a plus
  • A deep knowledge of film and video post production techniques and a good understanding of the full VFX pipeline
  • Strong knowledge of industry standard software
  • Knowledge of LINUX is a necessity to navigate through ILM’s production pipeline

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

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