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Senior C++ Programmer - Machine Learning Content Creation Technology Group

Ubisoft

Montreal

On-site

CAD 80,000 - 120,000

Full time

30+ days ago

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Job summary

An established industry player is seeking a Senior AI/ML Programmer to drive innovation in Generative AI and ML applications. This role involves developing and maintaining ML systems, collaborating with diverse teams, and leveraging cutting-edge hardware to enhance performance. You will be at the forefront of game development, implementing best practices and optimizing models to meet ambitious project goals. If you're passionate about AI and gaming, this opportunity offers a dynamic environment where your expertise can significantly impact the future of interactive entertainment.

Qualifications

  • Minimum 5 years’ experience in AI/ML required.
  • Bachelor's degree in computer science or equivalent needed.

Responsibilities

  • Develop and maintain ML systems based on business needs.
  • Collaborate with teams to integrate ML into game engines.

Skills

C++
Architecture skills
Multithreading
Memory management optimization
Python

Education

Bachelor's degree in computer science
Master in Machine Learning

Tools

Game engines
Database products
Cloud-based platforms
ML frameworks

Job description

Job Description

The Content Creation Technology Group (CCTG) is looking for a Senior AI/ML Programmer who will contribute to the development of applications in the domains of Generative AI and ML bots. The Senior AI/ML Programmer role will bring best practices and design principles to assist the team in delivering our ambitious features roadmap.

Main responsibilities:

  1. Provide and support ML systems based on business requirements and objectives.
  2. Establish technical designs to meet game’s needs.
  3. Collaborate with the data science team, specialized programmers (gameplay, AI, etc.), the research team, and other stakeholders such as productions.
  4. Develop, integrate, and maintain inference engines, libraries, and ML frameworks.
  5. Leverage best hardware (NPU, GPU, CPU) to accelerate ML related computations.
  6. Develop systems that allow Gameplay programmers and Data scientists to easily track relevant data to train models.
  7. Develop systems to benchmark, evaluate and optimize model’s performance.
  8. Program in a clear and structured manner that is in keeping with performance, maintenance, modularity, scalability and compatibility requirements.
  9. Integrate and maintain ML systems in game engines and games.
  10. Write unit tests and integration tests.

Other responsibilities:

  1. Creating proof of concepts, that can require model training, fine tuning, experimenting with different techniques and models.
  2. Suggest improvements whenever necessary by designing and implementing new systems or enhancing existing ones.
  3. Conducting research to stay up to date with the latest advancements.
  4. Documentation, presentations, and knowledge sharing to communicate complex AI concepts to both technical and non-technical collaborators.
Qualifications

Education:

Bachelor’s degree in computer science or computer engineering or equivalent. Master in Machine Learning is an asset.

Relevant Experience:

Minimum 5 years’ experience in AI/ML.

Core Skills:

  1. In-depth knowledge of C++ required.
  2. Strong Architecture skills.
  3. A good hardware knowledge, to take advantage of multithreading, and optimize memory management.

Other Skills:

  1. Proficient in Python is an asset.
  2. Experience working with game engines is an asset.
  3. A good knowledge of Database products is an asset.
  4. A good knowledge of cloud-based platforms is an asset.
  5. A good knowledge of machine learning and deep learning fundamentals is an asset.
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