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Join a forward-thinking company as a Senior Technical Animator, where your passion for advancing game technology will thrive. In this role, you will collaborate with a talented team to drive innovation in animation tools and machine learning initiatives. You'll curate motion capture data, craft high-quality animations, and develop prototypes that showcase groundbreaking technologies. This is an exciting opportunity to shape the future of character animation in a collaborative environment, working alongside veteran developers to push the boundaries of what's possible in gaming. If you are ready to make a significant impact in the world of interactive entertainment, this role is for you.
Role ID: 206481
Worker Type: Regular Employee
Studio/Department: Flexible Work Arrangement
Location: Hybrid
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Senior Technical Animator - A-Team
Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.
Team Overview:
Meet the A-Team: an innovative Character Animation Research Team based in Vancouver, British Columbia, with talented remote members spread across North America. We are a cross-functional, applied R&D team strategically positioned in EA to drive and disrupt the future of character animation technology. Our technology has been used to create next-generation gameplay realism across EA titles including FC, Madden, NHL, UFC, Battlefield, and many others.
Join us in shaping the future of how games are made!
We are searching for a talented and experienced Senior Technical Animator to join the A-Team. Our ideal candidate is passionate about advancing games in a collaborative environment with a team of veteran developers. You will be responsible for driving the design and development of animator-first DCC tools and Machine Learning initiatives, crafting high quality animations, and building prototypes to showcase the innovations we develop. This is not a rigging position.
You will...
Ideally you will have…
Supplemental Skills:
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. BASE SALARY RANGES: $107,600 - $147,100 CAD
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits, extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. We empower you to do great work and pursue opportunities for growth.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to any characteristic protected by law.