Senior AI Engineer

CD PROJEKT RED

Canada

Hybrid

CAD 90,000 - 130,000

Full time

2 days ago
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Job summary

CD PROJEKT RED is seeking a Senior Gameplay Programmer - AI to join our team on Cyberpunk 2. You will help create believable worlds by building systems that enable advanced AI behaviours and open world navigation.

You will work with designers and engineers to implement scalable AI, write tools, and optimize performance across current-gen consoles. Responsibilities include collaborating with designers to define AI needs, developing core AI systems, and ensuring high-quality, bug-free code while

Qualifications

  • 5+ years of professional experience as a programmer in games.
  • Strong proficiency in C++ and knowledge of Unreal Engine.
  • Expertise in pathfinding, navigation and avoidance for open world games.
  • Experience with current-gen console hardware.
  • Solid understanding of geometric algorithms and data structures.
  • Experience in writing multi-threaded systems.
  • System-level profiling and optimization experience.
  • Strong 3D math knowledge.
  • Creative and strategic thinker with strong communication skills.

Responsibilities

  • Collaborate with designers to implement smart AI systems.
  • Build and maintain major AI systems for open worlds.
  • Develop debugging and designer tools for AI features.
  • Write high-quality, efficient, and scalable code.
  • Foster cross-functional collaboration across game systems.

Skills

C++
Unreal Engine
Pathfinding
Navigation
Avoidance
Multithreading
3D Math
Geometric algorithms
Profiling
Communication

Job description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Gameplay Programmer - AIto join our team to work on Cyberpunk 2, the follow-up to Cyberpunk 2077. In this role, you will help the team develop believable worlds by creating systems and features that aid our designers create highly advanced AI behaviours. This role will be responsible for core navigation, pathfinding, and avoidance systems, with a focus on scalability and open world performance.

Responsibilities:

  • Work closely with designers and other developers to understand their needs and ensure they have the ability to create smart and efficient AI systems.
  • Build and maintain major systems that define AI behaviour in an open world.
  • Develop debug tools, designer tools needed for the systems.
  • Write high-quality code that is optimised, bug-free, and aligned with project goals.
  • Foster cross-functional collaboration to ensure the tools contribute effectively to all game systems and components.
Qualifications
  • At least 5+years of professional experience as a programmer within the games industry.
  • Strong proficiency in C++ programming and knowledge of Unreal Engine.
  • Deep expertise with pathfinding, navigation, and avoidance, ideally in an open world game.
  • Experience with current-gen console hardware.
  • A good understanding of geometric algorithms and data structures.
  • Experience in writing Multi Threaded systems.
  • Experience profiling and optimizing code at the systems level.
  • A deepunderstanding of 3D mathematics.
  • Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
  • Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders.

Nice to have

(Please note that these skills are not required to apply for the position)

  • Professional experience with Mass AI in Unreal 5.
  • Experience with ECS or Mass Framework.
  • Experience with navigation in 3D.
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