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Rigger

Sony Imageworks

Vancouver

On-site

CAD 60,000 - 80,000

Full time

6 days ago
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Job summary

A leading company in the animation industry is seeking a Rigger for their Vancouver studio. The successful candidate will be responsible for creating 3D character rigs and developing tools to enhance the character setup process. Ideal candidates will have a strong artistic background and technical skills in relevant software. Join a diverse team and contribute to exciting projects in animation.

Benefits

Healthcare
Tuition reimbursement
RRSP's
Sick and Vacation leave
Standard increases as applicable

Qualifications

  • Experience with software platforms for rigging.
  • Background in fine art with understanding of physical motion.
  • Demonstrated technical experience through demo reel.

Responsibilities

  • Create 3D character rigs and animation interface controls.
  • Write utility scripts to streamline character setup.
  • Participate in team reviews and problem-solve effectively.

Skills

Knowledge of LINUX
Knowledge of UNIX
Maya
Mudbox
Python

Education

2-year diploma or 1-year certificate
2-3 years of experience

Job description

**Job Description: Rigger at Sony Imageworks Vancouver**



**Project Type:**

Project based, Full Time



**Language in Work Environment:**

English



**Benefits (per company policy):**

- Healthcare

- Tuition reimbursement

- RRSP's

- Sick and Vacation leave

- Standard increases as applicable



**Position Overview:**

Sony Imageworks Vancouver is seeking Riggers! The role involves creating 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations.



**Key Responsibilities:**

- Create 3D character rigs and animation interface controls.

- Write utility scripts and develop core software tools to streamline the character setup process.

- Meet schedules and show deadlines.

- Participate in dailies, rounds, and team reviews of work in progress.

- Interact with production, supervisors, and team/peers to problem-solve and share information related to show/assigned tasks.

- Decipher and follow through on work in progress, dailies, briefings/notes, and feedback.

- Work efficiently as part of a team or independently on rigging projects.



**Qualifications:**

- Knowledge of applicable software platforms including LINUX, UNIX, Maya, Mudbox, shell, and MEL scripting language; Python is a plus.

- Background or experience in fine art with a thorough understanding of physical motion, weight, balance, and form is highly desired.

- Most desired: 2-year diploma or 1-year certificate; however, a minimal requirement of 2-3 years of experience is acceptable.



**Salary Information:**

- The anticipated base salary for an Associate position is $26.44 to $36.32/hr.

- For an Intermediate position, the salary ranges from $37.50 to $53.80/hr.

- Benefits are per company policy, which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, and standard increases as applicable.

- The actual base salary offered will depend on various factors, including qualifications, years of relevant experience, level of education attained, certifications or other professional licenses held, and, if applicable, the location of the position.



**Application Requirements:**

Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience, including the nuances for this specific role.



**Diversity and Inclusion:**

We value unique perspectives and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.



**Equal Opportunity Statement:**

*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.* Reference: ECNJOBID-3-67-103-209 in the application

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