Remote VFX Artist (3-month contract)

Bilinguallink

Prince Rupert

Remote

CAD 75,000 - 85,000

Full time

48 hours ago
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Job summary

Blackbird Interactive, a remote-friendly game studio in Canada, seeks a passionate VFX Artist for a Third Person Action Shooter project. Join a fast-moving team delivering real-time VFX in Unreal Engine 5 and Niagara across multiple genres.

Applicants should have 2+ years in gameplay development, strong communication, and the ability to collaborate with multidisciplinary teams. The role supports flexible remote/hybrid work within Canada and BC credits will apply.

Qualifications

  • 2+ years of proven gameplay development experience.
  • Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle.
  • Excellent communication and presentation skills.
  • Experience with Unreal Engine 5 and Niagara.
  • Experience with dynamic FX scaling and variable integration at runtime.

Responsibilities

  • Create and develop real-time VFX using Unreal Engine 5 and Niagara.
  • Work with the Creative Leads to author immersive VFX for an FPS game.
  • Problem-solve and support tools and tech development to achieve visual and performance targets in engine.
  • Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments.
  • Ensure FX assets meet technical requirements for Unreal Engine 5.
  • Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems.
  • Document tools and production pipelines in a clear and understandable way.

Skills

Unreal Engine 5
Niagara FX
Team collaboration
Communication skills
Unreal Blueprint
Chaos destruction

Tools

Unreal Engine 5
Niagara

Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is seeking a passionate VFX Artist to join our team on an upcoming Third Person Action Shooter.

Do you have a broad range of creative and technical experience building VFX in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we'd love to hear from you!

At BBI, we're a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You'll join a fast-moving team developing aThird Person Action Shooter.

We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you'll find a flexible, forward-thinking environment where creative voices are valued and nurtured.

Responsibilities
  • Create and develop real-time VFX using Unreal Engine 5 and Niagara

  • Work with the Creative Leads to author immersive VFX for an FPS game

  • Problem-solve and support tools and tech development to achieve visual and performance targets in engine

  • Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments

  • Ensure FX assets meet technical requirements for Unreal Engine 5

  • Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems

  • Document tools and production pipelines in a clear and understandable way

Requirements
  • 2+ years of proven gameplay development experience

  • Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle

  • Excellent communication and presentation skills

  • Experience with Unreal Engine 5 and Niagara

  • Experience with dynamic FX scaling and variable integration at runtime

Pluses
  • Unreal Blueprint Experience

  • Unreal chaos destruction experience

$75,000 - $85,000 a year

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