Remote Support Representative - $21.50 / hour

Tim's Financial

Surrey

Remote

CAD 100,000 - 120,000

Full time

2 days ago
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Job summary

Certain Affinity is seeking an Advanced Material Artist to join a small team creating detailed materials for game environments and assets. You will develop textures, masks, and shader setups while maintaining material libraries for a cohesive world.

You will contribute to master materials in Unreal, streamline pipelines, and collaborate to match art direction across projects. A strong portfolio and proficiency with Substance Designer/Painter and Maya are essential.

Qualifications

  • Portfolio demonstrating a wide variety of materials using procedural and 3D sculpted techniques.
  • Shipped 2+ AAA titles as a material artist.
  • Strong knowledge of Unreal Engine 5.

Responsibilities

  • Create physically based Materials/Textures for use on props, environments, and characters with little oversight.
  • Assist in master material creation in Unreal and maintaining material pipelines.
  • Collaborate with other artists to build and integrate assets into a visually consistent and highly immersive world.
  • Match established art styles while helping improve visual direction.
  • Mentor more junior artists on technique and process; help streamline material creation workflows in Substance Designer.

Skills

PBR workflows
Substance Designer
Substance Painter
Unreal Engine 5

Education

Bachelor’s degree or equivalent

Tools

Maya
Zbrush

Job description

Advanced Material Artist Would you like to work on some of the greatest franchises in gaming history? What about working on our new original IP? Certain Affinity is a game development studio in Texas, based out of Austin, and we have a growing presence in Toronto, Canada.

Our culture reflects the values and the vibrant nature of the cities we call home.

This includes a commitment to evolution, diversity, excellence, and work-life balance.

We are also excited to be the latest recipient of the Canadian Studio of the Year award.

We're best known for co-developing numerous AAA FPS games, though now we are creating compelling new games of our own.

We're always on the lookout for amazing talent to join our team.

As a Advanced Material Artist at Certain Affinity, you will work with a small team of Material Artists to create highly detailed materials assets, including textures, masks, and setting up shaders and maintaining material libraries for the game environments and other world assets.

This position is open to candidates in British Columbia, Alberta, Ontario and Nova Scotia Canada only.

  • Responsibilities Create physically based Materials/Textures for use on props, environments, and characters with little oversight.

Assist in master material creation in Unreal and maintaining material pipelines.

Collaborate with other artists to build and integrate assets into a visually consistent and highly immersive world.

Match established art styles while helping improve visual direction.

Mentor more junior artists on technique and process Help streamline material creation workflows in Substance Designer.

Requirements Portfolio demonstrating a wide variety of materials using both procedural and 3d sculpted techniques including tiled textures and 0-1 UV mapped assets.

Assets must show strong attention to detail that focus on believability and overall composition.

Shipped 2+ AAA title as a material artist.

Solid technical understanding of PBR standards and surface/light interactions.

Driven to learn new workflows, technologies, and techniques.

Strong foundation knowledge in traditional arts.

Strong knowledge of Unreal Engine 5.

Very strong knowledge of Substance Designer and Substance Painter.

Strong knowledge of Maya and/or another 3D modeling package.

Good knowledge of Zbrush modeling.

Solid understanding of color theory, and be able to create balanced and appealing color palettes.

Must be punctual, diligent, articulate, and organized.

Salary Range: 100K-120K CAD Powered by JazzHR

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