Enable job alerts via email!

Realization Designer [Far Cry Project]

Yelzkizi

Canada

Remote

CAD 60,000 - 80,000

Full time

27 days ago

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

An established industry player is seeking a talented Realization Designer to join their innovative team. In this exciting role, you will create immersive 3D previsualizations and storyboards that bring narratives to life within the game engine. Collaborating closely with directors and designers, you will ensure a seamless balance between storytelling and gameplay. Your creativity and technical expertise will be vital in developing cinematic workflows and enhancing the gaming experience. If you are passionate about video games and eager to push the boundaries of entertainment, this opportunity is perfect for you.

Qualifications

  • 5+ years of experience in game level creation or similar video game development.
  • Strong grasp of image composition and game design realization.

Responsibilities

  • Create 3D previsualization and storyboards for game production.
  • Collaborate with directors and designers to balance story and gameplay.

Skills

Image and Scene Composition
Game Design Realization
Film and Video Game Culture
Camera Constraints Understanding
Performance and Staging
Narrative Causality and Logic
Engine Constraints Knowledge
Teamwork and Organizational Skills
Attention to Detail
Communication and Problem-Solving Skills
Creativity and Analytical Skills
5+ Years in Game Development
Previs Creation and 3D Animation
Experience with Game Engine

Education

Post-secondary Degree/Diploma in Video Games

Job description

toronto.ubisoft.com

Job Description

What you’ll do as a Realization Designer:

  • Create 3D Previsualization and 3D storyboards sequences drawn from narrative scripts to facilitate their production in the game engine (Unique process for both runtime, prerender, and procedural);
  • Communicate and work closely with the Narrative Director, Realization Director, Cinematic Director, and Level Designers to create narrative game sequences, achieving a balance of story and gameplay;
  • Assist with elements of the realization and narrative of the game;
  • Develop visual scripting cinematic workflows with Cinematic Designers and Level Designers for a smooth transition between gameplay and cinematics;
  • Develop an efficient pipeline for capturing concepts & ideas and quickly translating them into the game’s engine;
  • Support Game and/or Level Designers to visually prototype more complex abstract game-wide design elements;
  • Follow and maintain pipelines and technical requirements;
  • Balance quality with efficiency when working under tight deadlines;
  • Validate the sequences to ensure that the integrations did not cause any conflicts with the rest of the game;
  • Share knowledge and collaborate with technical Leads in order to improve the quality of the tools;
  • Assist with department documentation of workflow(s).
Skills & Requirements

We know that skills and competencies show up in different forms and can be based on different experiences. If you are excited about the role, we strongly encourage you to apply even though you may not have all the qualifications listed below.

  • Strong grasp of image and scene composition;
  • Solid understanding of Game Design Realization;
  • Knowledge and passion for film and video game culture;
  • Understand camera constraints in a gameplay environment;
  • Understanding of performance and staging;
  • Basic understanding of narrative causality and logic;
  • Good knowledge of engine constraints and basic programming / visual script;
  • Ability to work in a team, good organizational skills, adaptability and open-mindedness;
  • Critical sense of attention to detail;
  • User-Focused mentality;
  • Be able to take direction and willing to address constructive feedback;
  • Possesses good communication and problem-solving skills;
  • Creativity, ability to challenge the tools and the engine, ability to analyze games;
  • 5+ years of experience creating a game level or similar experience in video game development;
  • Experience with previs creation, 3D animation, virtual camera, and video file production;
  • Experience working with game engine;
  • Post-secondary degree/diploma in video games / realization, with specific interest and/or skill in composition, staging, level design, cinematic design, editing and camera languages.
How to Apply

Follow this link to apply: https://smrtr.io/gN87D

Remote work environment.

About the Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.