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Un studio de développement de jeux vidéo recherche un Programmeur outils sénior pour développer, maintenir, et améliorer les outils internes nécessaires à la création de jeux. Le candidat idéal aura plus de 5 ans d'expérience en développement, une excellente maîtrise de Python, et des compétences en C# et C++. Ce rôle requiert une communication efficace en français et anglais, ainsi qu'un intérêt pour le développement de jeux vidéo.
(English version below)
Founded in Quebec City and continuing its growth with a team in Montreal, Beenox has over 25 years of expertise in game development. As an Activision studio, we are leaders in interactive entertainment and involved in creating renowned titles.
We are proud to contribute significantly to the popular Call of Duty franchise, developing content for Warzone seasons, leading the development of the PC version of Call of Duty, and contributing to Warzone mobile. Our history also includes contributions to Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man, and Guitar Hero.
As a tools programmer, your main mission will be to develop, debug, and maintain various internal tools necessary for game development. Your work will directly impact the efficiency and usability of tools used by content creators, developers, and partners across Activision. You will also have the opportunity to influence data pipelines and game scalability.
Joining Beenox means being part of a centralized Activision team, collaborating with colleagues across all Activision studios and external partners. Your work will benefit current and future Activision games!
We welcome all enthusiastic candidates eager to transform the gaming industry. Unsure if you meet all qualifications? Apply anyway! Research shows underrepresented groups often hesitate to apply if they think they don’t meet every requirement, even when they do. At Activision Blizzard, we are committed to diversity and inclusion and strongly encourage you to apply.