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Principal Software Engineer - GPU

HiringArc

Waterloo

Remote

CAD 185,000 - 220,000

Full time

19 days ago

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Job summary

A cutting-edge company is seeking a GPU Software Engineer to join its team and work on next-gen graphics drivers for embedded systems. The role involves designing and debugging drivers, ensuring compliance with industry standards, and contributing throughout the development lifecycle. Candidates should hold a relevant bachelor's degree and possess extensive experience in GPU driver development, particularly with C/C++, OpenGL, and Vulkan.

Qualifications

  • 8+ years experience in GPU device driver development.
  • Proven experience with C/C++ focused on GPU, graphics, or compute drivers.
  • Deep understanding of OpenGL and Vulkan.

Responsibilities

  • Design, develop, and debug GPU drivers implementing Vulkan SC.
  • Integrate graphics software for safety-critical systems on Windows and Linux.
  • Ensure compliance with Khronos Group APIs and develop test suites.

Skills

C
C++
Debugging Skills
Performance Profiling
OpenGL
Vulkan
Multi-threading
Concurrent Programming

Education

Bachelor's degree in Software Engineering
Computer / Electrical Engineering
Mathematics

Tools

Git
Jira
DOORS
CodeBeamer
Confluence
Teams
SharePoint

Job description

Waterloo, ON (Full Remote - Virtually anywhere in the world)

Join a cutting-edge team developing next-gen graphics drivers and software for critical embedded systems. As a GPU Software Engineer, you'll work on industry-leading GPU technologies, driving compliance and performance in real-time environments with a focus on Vulkan SC and other Khronos standards.

What You'll Do

Design, develop, and debug GPU drivers that implement Vulkan SC across a range of proprietary GPUs.

Integrate and certify graphics and compute software for safety-critical systems running on Windows, Linux, and embedded RTOS.

Ensure conformance to Khronos Group APIs and develop internal test suites to support quality assurance.

Generate documentation and software artifacts for regulatory compliance and certification audits.

Contribute throughout the development lifecycle—from PoC to high- / low-level design and implementation.

Lead or collaborate in feature integration, optimization, performance tuning, and multi-threaded systems design.

Required Qualifications

Bachelor's degree in Software Engineering, Computer / Electrical Engineering, or Mathematics.

8+ years experience with a focus on GPU device driver development.

Proven C / C++ experience, particularly in GPU, graphics, or compute driver development.

Deep understanding of OpenGL and / or Vulkan, along with multi-threading and concurrent programming.

Experience on Windows and / or Linux platforms.

Strong debugging skills and experience with performance profiling tools.

Preferred Skills

Experience with OpenGL SC, Vulkan SC, SYCL, OpenCL, CUDA, or other compute APIs.

Familiarity with safety-critical systems, embedded development, and real-time operating systems (RTOS).

Prior work with ARM, Intel IrisXE, or Imagination GPUs.

Exposure to graphics shader languages (GLSL, ESSL) and intermediate representations (SPIR-V).

Certification-related development (e.g., DO-178, ISO 26262, MISRA).

Comfortable with DevOps tools like Git, Jira, DOORS, CodeBeamer, and collaborative platforms (Confluence, Teams, SharePoint).

Knowledge of Six Sigma, Lean principles, Agile, or Scrum (Scrum Master a plus).

Why Join Us?

Work on mission-critical, safety-certified graphics drivers powering next-gen embedded and aerospace systems.

Be part of a globally distributed, high-caliber team tackling complex, impactful challenges.

Flexible development environments with real opportunity for technical ownership and leadership.

Additional Job Details

Salary Range : $185,000 – $220,000 (Canadian dollars)

Location : Waterloo, ON

Type of Role : Full-time, Direct Hire

Remote : Full Remote (Virtually anywhere in the world)

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