Responsibilities (Text Only)
- Design and optimize rendering systems, graphics pipelines, and engine features for cross-platform interactive experiences. - Develop runtime features such as lighting, shading, animation systems, and post-processing effects with performance and scalability in mind. - Build core engine systems including scene management, entity-component frameworks, asset streaming, and scripting interfaces. - Partner with other engineers, designers, and AI teams to ensure seamless integration and alignment across tools and runtime. - Prototype and evaluate emerging graphics and engine technologies for their relevance to current and future needs. - Write clean, efficient, maintainable code using technologies such as TypeScript, WebGL, WebGPU, WGSL, and GLSL. - Contribute to architectural decisions and provide mentorship across the engineering team.
Qualifications (Text Only)
Required/Minimum Qualifications (RQs/MQs) - Bachelor's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, or TypeScript - OR equivalent experience. - 6+ years of experience developing engine systems and rendering pipelines in games or interactive applications. - 3+ years of experience developing in shader languages like HLSL, GLSL, or WGSL. - 1+ years of experience in performance profiling, content pipelines, and low-level systems. Preferred Qualifications - Deep understanding of the graphics pipeline, real-time rendering techniques, and shader programming. - Familiarity with mobile and web graphics technologies such as WebGL, WebGPU, or Metal. - Experience shipping games or runtime systems on mobile or web platforms. - Exposure to AI or machine learning integration in rendering or engine contexts. - Familiarity with building editors, visual tools, or creator-facing runtime systems. - A passion for enabling creators and shaping the future of interactive experiences. Software Engineering IC5 - The typical base pay range for this role across Canada is CAD $142,400 - CAD $257,500 per year. Find additional pay information here: https://careers.microsoft.com/v2/global/en/canada-pay-information.html Microsoft will accept applications for the role until July 11, 2025. Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a requestvia the Accommodation request form. Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.