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League is seeking a Principal Design Engineer to own the bridge between design and code, shaping our scalable design system across web, iOS, and Android.
You will lead component authoring, theming, and tooling, ensure parity between design library and production surfaces, and advance accessibility and AI-driven workflows.
This senior IC role emphasizes craft, collaboration with designers and engineers, and delivering robust, production-grade UI infrastructure.
A portfolio of shipped work where you did both the design and the build6+ years in a hybrid design/frontend role, frontend engineering, product design or design engineering,You’ve authored a design system. We’ll ask which decisions were yours, what you got wrong, and what you’d do differentlyFluent in both halves of the job: production React and TypeScript with real judgment about component API design, and Figma at authoring depth (variables, modes, component properties, design-to-code mapping)You account for real-world complexity: edge cases, empty and error states, accessibility, and technical constraintsHigh agency. You pick up unowned work, form a position, and drive it to a decisionDaily, fluent use of Claude Code or equivalent, with hands‑on experience writing agent skills, wiring up MCP servers, and benchmarking the resultsStrong design sensibility. You care about craft, consistency, and interaction quality, and you can articulate why a decision was right and what you traded away to get thereStrong writing. Much of your output is documentation read by designers, engineers, and agentsHealth tech or another regulated industryExperience designing evals or otherwise benchmarking AI output qualityServer-driven UI developmentNative iOS or Android experienceTooling engineering in Node and TypeScript: CLIs, build scripts, token pipelines, CI automation