Presentation Software Engineer - EA SPORTSTM FC

Electronic Arts

Vancouver

On-site

CAD 105,000 - 143,000

Full time

7 days ago
Be an early applicant

Get more replies from employers

Send a job-specific resume in minutes.

Benefits offered by this job

Vacation 3 weeks
Sick time 10 days
Top-up EI/QPIP
Health, dental, vision
Life insurance
Disability insurance
Retirement plan
Bonus potential

Job summary

Electronic Arts in Vancouver is seeking a Presentation Software Engineer to design, implement, and optimize the visual presentation pipeline for the EA SPORTS FC platform. You will work with designers to orchestrate camera, choreography, audio, overlays, and the tools that support these systems.

You will collaborate with designers, content creators and engineers, writing robust C++ code, architecting technical designs, and ensuring stability across platforms and devices within a proprietary

Qualifications

  • Bachelor's degree in computer science or related field, or equivalent experience.
  • 6+ years of C++ experience with object-oriented design and implementation.
  • Game engine experience (Unity/Unreal).
  • Knowledge of good software programming practices.
  • 3+ years of scripting languages (Python, Lua) and C#.
  • Experience with source control systems.

Responsibilities

  • Bring the vision of artists and designers to life through code.
  • Design and write C++ code and engine scripts for visual presentation.
  • Architect and document technical designs for presentation systems.
  • Work with a proprietary engine to develop stable, scalable, and shareable code.
  • Collaborate with content creators across game development disciplines.
  • Apply common software engineering design patterns and paradigms.

Skills

OO design
C++
Scripting languages
C#
Source control

Education

Bachelor's degree in Computer Science or related field

Tools

Unity/Unreal

Job description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTSTM is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

As one of the largest sports entertainment platforms in the world, EA SPORTSTM FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.

With more opportunity than ever to design, innovate, and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.

As the Presentation Software Engineer, you will work with designers to orchestrate the camera, choreography, audio, overlays, and the tools to support those systems. You will be involved in the end-to-end feature development process from architecture design, implementation, debugging, and tuning on multiple platforms and devices, working on complex problems with designers, content creators, and other engineers.

Your Responsibilities:
  • Bring the vision of the artists and designers to life.
  • Design and write the C++ code and engine scripts that run the visual presentation of the game, incorporating and adapting existing libraries and writing custom code as needed.
  • Design, architect, and document technical designs for Presentation systems.
  • Work with a proprietary engine to develop stable, scalable, efficient, and shareable code.
  • Support and collaborate with content creators across different game development disciplines.
  • Proper use of common software engineering design patterns and paradigms.
Your Qualifications:
  • Bachelor's degree in Computer Science, related field, or equivalent training and professional experience.
  • 6+ Years of C++ and experience in object-oriented design and implementation.
  • Game engine experience (Unity/Unreal).
  • Knowledge of good software programming practices.
  • 3+ years of experience in scripting languages (Python, Lua) and interpreted languages (C#).
  • Experience with source control systems.
Pay Transparency - North America
COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Presentation Software Engineer - EA SPORTS FC
Presentation Software Engineer - EA SPORTS FC

EA SPORTS • Vancouver

On-site
CAD 105,000 - 143,000
Healthcare benefits
Paid time off
Retirement plan
Senior Software Engineer - Advanced Technology Group
Senior Software Engineer - Advanced Technology Group

EA SPORTS • Vancouver

On-site
CAD 141,000 - 204,000
Vacation time
Comprehensive health coverage
Retirement plan
+1
Systems Software Engineer - EA SPORTS FC
Systems Software Engineer - EA SPORTS FC

EA SPORTS • Vancouver

Hybrid
CAD 122,000 - 171,000
Vacation 3 weeks
Sick time 10 days
Top-up EI/QPIP
+5
Senior Software Engineer - Advanced Technology Group
Senior Software Engineer - Advanced Technology Group

Electronic Arts • Vancouver

On-site
CAD 110,000 - 170,000
Vacation 3 weeks
Sick time 10 days
Top-up EI/QPIP
+4
Systems Software Engineer - EA SPORTS FC
Systems Software Engineer - EA SPORTS FC

Electronic Arts • Vancouver

On-site
CAD 90,000 - 140,000
Vacation 3 weeks
Sick time 10 days
Top-up EI/QPIP
+2
Tools Software Engineer - EA SPORTSTM FC
Tools Software Engineer - EA SPORTSTM FC

Electronic Arts • Vancouver

On-site
CAD 87,000 - 119,000
Vacation 3 weeks
Sick leave 10 days
Top-up EI/QPIP
+3
Senior C++ Generalist Software Engineer - Advanced Technology Group
Senior C++ Generalist Software Engineer - Advanced Technology Group

EA SPORTS • Vancouver

On-site
CAD 141,000 - 204,000
3 weeks vacation
10 days sick time
Top-up to EI/QPIP benefits
+5
Systems Software Engineer - EA SPORTSTM FC
Systems Software Engineer - EA SPORTSTM FC

Electronic Arts • Vancouver

Hybrid
CAD 122,000 - 171,000
Hybrid work model
Software Engineer - EA SPORTSTM FC
Software Engineer - EA SPORTSTM FC

Electronic Arts • Vancouver

Hybrid
CAD 105,000 - 143,000
3 weeks vacation
10 days sick time
Health, dental, vision coverage
+1
Senior C++ Generalist Software Engineer - Advanced Technology Group
Senior C++ Generalist Software Engineer - Advanced Technology Group

Electronic Arts • Vancouver

On-site
CAD 141,000 - 205,000
Vacation (3 weeks per year)
10 days per year of sick time
Parental leave top-up to 100% salary
+4