Online Programmer (March Of Giants)

Ubisoft2

Montreal (administrative region)

On-site

CAD 80,000 - 110,000

Full time

8 days ago
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Job summary

UBISOFT Montréal is searching for an Online Game Developer to design, develop, and maintain client-side and backend online systems that enable player connectivity and interaction, ensuring scalability, reliability, and performance.

You will work with multidisciplinary teams, contribute to CI/CD practices, and help evolve service architecture to support game growth, collaborating across functions to deliver a seamless online experience.

Qualifications

  • Proficiency in Go and C++
  • Experience with Unreal Engine 5 or similar game engine
  • Experience developing backend systems for AAA games
  • Expertise in REST APIs
  • Experience with cloud services such as AWS

Responsibilities

  • Gather team requirements and propose solutions for core game systems
  • Design, develop, and maintain client-side and backend online systems
  • Collaborate with production and programming teams for reliability and performance
  • Develop tools to monitor service performance and availability
  • Implement and optimize CI/CD practices and tools
  • Contribute to service architecture evolution to support game growth
  • Troubleshoot issues and optimize existing systems
  • Improve development workflows and technical practices
  • Support seamless online service integration with cross-functional teams
  • Maintain stability and resilience of the online ecosystem

Skills

Go
C++
Unreal Engine 5
REST APIs
AWS
Database design
Multilingual FR/EN
Cross-functional teamwork

Tools

Unreal Engine 5

Job description

As an Online Game Developer at Ubisoft Montréal, you will help build and support the online services required for the success of a new intellectual property. You will design, develop, and maintain client-side and backend online systems that enable player connectivity and interaction while ensuring scalability, reliability, and performance. Working closely with multidisciplinary teams, you will also contribute to continuous integration and deployment practices that support a smooth and stable player experience.

What you’ll do
  • Gather team requirements and propose solutions for core game systems and features
  • Design, develop, and maintain client-side and backend online systems
  • Collaborate with production and programming teams to ensure reliability, performance, and maintainability of online services
  • Develop and improve tools used to monitor, observe, and track service performance and availability
  • Implement and optimize continuous integration and continuous deployment practices and tools
  • Contribute to the evolution of service architecture to support game growth
  • Troubleshoot technical issues and optimize existing systems
  • Improve development workflows and technical practices
  • Work with cross-functional teams to support seamless online service integration
  • Help maintain the stability and resilience of the game's online ecosystem
What you bring to the team
  • Proficiency in Go and C++
  • Experience working with Unreal Engine 5 or a similar game engine
  • Experience developing backend systems and features for AAA games
  • Expertise in REST APIs
  • Experience with cloud services such as AWS
  • Knowledge of database design for online services
  • Strong communication skills in both French and English to collaborate with global teams and partners
  • Ability to collaborate effectively with multidisciplinary teams
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