Narrative Designer & Writer

Jobgether

Quebec

On-site

CAD 34,000 - 83,000

Part time

11 days ago

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Benefits offered by this job

Freelance contract through Mar-2027
Remote work from Canada
Hybrid in Quebec City
Competitive rates

Job summary

Jobgether is seeking a Narrative Designer & Writer (Freelance) based in Canada to shape the narrative experience of a large-scale video game project. You will own narrative strategy and translate story concepts into memorable gameplay moments, collaborating with creative and multidisciplinary teams.

The role covers developing arcs, dialogue, environmental storytelling, and in-game text; implementing content within levels and testing with available tools.

Qualifications

  • Professional experience in game writing or narrative design.
  • Strong understanding of interactive storytelling, dialogue, pacing, character development, and environmental storytelling.
  • Exceptional written and verbal communication skills, with the ability to express complex narrative ideas clearly.
  • Experience collaborating within multidisciplinary game development teams.
  • Knowledge of current video game trends, genres, and market expectations.
  • Experience with game engines or narrative tools such as Unreal Engine, Unity, or Twine is an asset.
  • Strong analytical skills to evaluate what makes narratives engaging.
  • Comfort with constructive feedback and continuous improvement.
  • Curiosity and willingness to learn.

Responsibilities

  • Own narrative quality and strategy across the game.
  • Partner with the Creative Director to shape story arcs for the game and chapters.
  • Develop dialogue, story moments, environmental storytelling, and in-game text.
  • Bring worlds to life through engaging dialogue and gameplay experiences.
  • Design major storytelling moments and story-critical areas.
  • Communicate the narrative vision to designers, artists, and programmers.
  • Implement and test narrative content directly within game levels.
  • Attend and monitor voice-over sessions to ensure performance alignment.
  • Participate in gameplay reviews and playtesting to refine narrative elements.
  • Analyze player feedback to strengthen storytelling and engagement.
  • Monitor industry trends to identify new narrative techniques.

Skills

Game writing
Narrative design
Interactive storytelling
Dialogue writing
Collaboration
Storytelling

Tools

Unreal Engine
Unity
Twine

Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for aNarrative Designer & Writer (Freelance) based in Canada.

This freelance role offers the opportunity to shape the narrative experience of a large-scale video game project.
You will own narrative strategy and help translate story concepts into memorable gameplay moments.
Working closely with creative and multidisciplinary teams, you will develop story arcs, dialogue, environmental storytelling, and dramatic reveals.
You will also integrate and test narrative content directly within game levels using available technical tools.
The role combines creative writing, narrative design, collaboration, and hands-on implementation throughout development.
You’ll contribute to a passionate gaming environment where feedback, experimentation, and narrative quality are highly valued.
The assignment runs through March 2027, with the possibility of extension, and offers remote or hybrid flexibility in Quebec City.

Accountabilities
  • Own narrative quality and strategy across the game, ensuring a consistent and compelling storytelling experience from beginning to end.
  • Partner with the Creative Director to establish strong story arcs for the overall game and individual chapters.
  • Develop compelling narrative content, including dialogue, story moments, item descriptions, environmental storytelling, clues, dramatic reveals, and other in-game text.
  • Bring established worlds and characters to life through engaging dialogue and gameplay experiences while maintaining narrative consistency.
  • Design major storytelling moments, including key locations, boss encounters, story-critical areas, and other high-impact gameplay sequences.
  • Communicate the narrative vision clearly to designers, artists, programmers, and other members of the development team.
  • Implement and test narrative content directly within game levels using the available technical and storytelling tools.
  • Attend and monitor voice-over sessions to ensure performances remain aligned with the intended narrative direction and quality standards.
  • Participate in gameplay reviews and playtesting, evaluating the effectiveness of narrative elements and recommending improvements.
  • Analyze player feedback and relevant data to identify opportunities to strengthen storytelling, engagement, and overall player experience.
  • Monitor industry trends and competing games to identify new narrative techniques, creative opportunities, and innovative approaches to game storytelling.
Requirements
  • Professional experience in game writing or narrative design, ideally with credits on shipped video game products.
  • Strong understanding of interactive storytelling, narrative gameplay, dialogue, pacing, character development, and environmental storytelling.
  • Exceptional written and verbal communication skills, with the ability to express complex narrative ideas, systems, and mechanics clearly, concisely, and effectively.
  • Experience collaborating within multidisciplinary game development teams, working effectively with creative, design, art, programming, and other stakeholders throughout the development lifecycle.
  • Knowledge of current video game trends, genres, player audiences, and market expectations, with the ability to create narratives that are relevant and engaging.
  • Experience with game engines or narrative tools such as Unreal Engine, Unity, or Twine is considered an asset.
  • Strong analytical skills and the ability to evaluate what makes narrative experiences compelling, effective, and memorable.
  • Comfort with constructive feedback, both giving and receiving it, with a mindset focused on continuous improvement.
  • Curiosity and willingness to learn, with an active interest in developing narrative design skills and adapting to feedback.
  • In-depth knowledge of the Pathfinder universe and/or Action RPGs (ARPGs) is considered a strong bonus.
  • Ability to work independently and collaboratively in a creative, fast-moving development environment.
Benefits
  • Freelance contract through March 2027, with the possibility of extension.
  • Remote work from Quebec, Canada, with the option for hybrid work in Quebec City.
  • Competitive hourly or daily rate, based on experience and expertise.
  • Full-time workload of approximately 37.5 hours per week.
  • High degree of flexibility within a freelance engagement.
  • Opportunity to contribute to large-scale video game projects alongside experienced and passionate industry professionals.
  • A collaborative environment built around gaming, creativity, respect, and shared passion.
  • Opportunity to make a direct creative impact on the narrative and player experience of an ambitious game project.

Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.

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