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Modeler [FAR CRY Project]

Yelzkizi

Canada

Remote

CAD 60,000 - 80,000

Full time

30+ days ago

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Job summary

An established industry player is seeking a skilled Modeler to join their dynamic Art team. In this role, you will create high-quality 3D game assets while collaborating closely with talented artists and developers. Your expertise in tools like 3ds Max, Zbrush, and Unreal Engine will be crucial as you optimize assets and adapt to project needs. This innovative firm is committed to pushing the boundaries of gaming and offers a remote work environment, allowing you to contribute to memorable gaming experiences from anywhere. If you have a passion for artistry and technology, this opportunity is perfect for you.

Qualifications

  • 3+ years in game asset creation or equivalent experience required.
  • Strong understanding of PBR rendering and UV unwrapping.

Responsibilities

  • Create high-quality 3D game assets with the Art team.
  • Adhere to artistic direction and project pipelines.

Skills

3D Game Asset Creation
3ds Max
Zbrush
Substance Designer
Substance Painter
Photoshop
Unreal Engine
PBR Rendering
UV Unwrapping
Artistic Sense

Tools

3ds Max
Zbrush
Substance Designer
Substance Painter
Photoshop
Unreal Engine

Job description

toronto.ubisoft.com

Job Description

The daily life of a Modeler at Ubisoft Toronto:

  • Work with the Art team (including Art Lead and/or Art Director) to create high-quality 3d game assets;
  • Follow a project’s artistic direction set by the Art Director/Lead;
  • Adhere to specific pipelines and adapt to constraints, implement and maintain 3d game assets;
  • Be proactive and work closely with other teams to adapt assets to their needs and constraints;
  • Use good judgment and expertise to optimize the assets that are produced and their uses;
  • Prioritize and manage day-to-day tasks to ensure deliverables are completed on time, within budget, and with production constraints;
  • Prepare and communicate asset planning based on the requirement;
  • Research tools and techniques to create more efficient and visually appealing assets;
  • Proactively help to troubleshoot problematic contents;
  • Perform any other related tasks.
Skills & Requirements

What you'll bring:

  • Minimum 3 years’ experience in game asset creation or equivalent;
  • Experience in 3ds Max, Zbrush, Substance Designer, Substance Painter, Photoshop, and Unreal or equivalent;
  • Solid understanding of PBR rendering, texture, material, its relationship with lighting, and UV unwrapping and layout;
  • Strong artistic sense with an eye for detail, composition, and value/color theory;
  • Ability to accept feedback and adapt to change;
  • Must be proactive, team player, and constant learner.

We know that skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.

Nice to have:

  • Experience shipping AAA titles is an asset.
How to Apply

Follow this link to apply: https://smrtr.io/cRGRt

Remote work environment.

About the Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

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