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An innovative studio in Toronto is seeking a passionate Level Designer to craft immersive game levels and gameplay experiences. In this dynamic role, you will collaborate with a creative team to prototype environments, integrate gameplay elements, and ensure a coherent story throughout the game. With a focus on creativity and teamwork, this position offers the chance to contribute to exciting projects in a stimulating work environment. If you thrive in a collaborative setting and have a passion for video game design, this is an opportunity to make a significant impact in the gaming industry.
Level Designer
Ubisoft is a world leader in the entertainment industry, with a variety of hit brands including Assassin’s Creed, Tom Clancy’s Splinter Cell, and Far Cry. To build on its achievements and share its future successes, Ubisoft is looking for great talent to join its new Toronto development studio. The studio is located in West Toronto in the unique and growing trendy area known as “The Junction”.
We favor diversity, creativity and the desire to succeed as a team. If you’ve got the skills and drive, you’ll have the opportunity to help build the best video game studio in Toronto. The opportunities to learn and progress are endless. There’s a real buzz about the place; if you’re looking for a stimulating and cool work environment that fosters a balance between personal and professional lives, you’ll find it here at Ubisoft Toronto.
Summary:
The incumbent will create the game levels and create and/or implement the gameplay situations based on the creative vision.
Type of Position: Permanent
Responsibilities:
The main and routine functions of the Level Designer are to:
Training:
Attestation of collegial studies in video game level design and production or equivalent.
Relevant Experience:
Minimum 3-5 years’ experience in video game level design and production or any other relevant experience.
Other Skills: