Lead Vegetation Artist – Real-Time Open World AAA

confidential

Canada

On-site

CAD 90,000 - 120,000

Full time

14 days+

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Job summary

NBCUniversal seeks a Principal Vegetation Artist to own and drive vegetation quality, systems, and visual consistency for an ambitious interactive experience. Define high-quality standards for trees, plants, and ecosystems, ensuring realism and artistic cohesion while supporting scalable world building.

Reports to Lead Artist (Environment) and collaborates across multiple teams. The role acts as an expert authority on vegetation creation and implementation, guiding workflows and scalable

Qualifications

  • Extensive experience in AAA game development focusing on vegetation, environment art, or ecosystem creation on at least one published title.
  • Strong portfolio showing vegetation quality across trees, plants, and natural systems.
  • Experience with vegetation pipelines, scalability constraints, and real-time performance.

Responsibilities

  • Define and maintain vegetation quality standards across trees, plants, ground cover, and ecosystem content.
  • Lead creation and implementation of vegetation systems for realism, variety, and artistic cohesion.
  • Act as expert authority for vegetation workflows, ecosystem logic, and content scalability.
  • Collaborate with Environment, Procedural, Tech Art, Houdini and Lighting teams for proper integration.
  • Support design and evolution of vegetation assets pipelines, tools, and best practices.
  • Ensure vegetation assets meet artistic, technical, and performance requirements.
  • Contribute to scalable world-building strategies from high-end to mobile targets.
  • Guide vegetation direction across biomes, neighborhoods, and environmental storytelling needs.
  • Review and validate vegetation content to ensure consistency and quality.

Skills

AAA game dev
vegetation pipelines
SpeedTree
Houdini
Unreal Engine
Environment art

Tools

SpeedTree
Houdini
Unreal Engine

Job description

NBCUniversal seeks a Principal Vegetation Artist to own and drive vegetation quality, systems, and visual consistency for an ambitious interactive experience. Define high-quality standards for trees, plants, and ecosystems, ensuring realism and artistic cohesion while supporting scalable world building.

Reports to Lead Artist (Environment) and collaborates across multiple teams. The role acts as an expert authority on vegetation creation and implementation, guiding workflows and scalable

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