Lead Environment Artist — AAA-Quality Environments (Hybrid)

Velan Studios, Inc.

Toronto

Hybrid

CAD 85,000 - 120,000

Full time

1 hour ago
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Benefits offered by this job

Health insurance
Dental insurance
Vision insurance
Life insurance
Disability insurance
Retirement plan
Paid holidays
Flexible time-off

Job summary

Velan Studios in Toronto is seeking an experienced Art Lead to guide environment art across projects. You will set standards, mentor artists, and drive asset creation from concept to optimization, collaborating with designers, engineers, and producers.

You will lead the development of game-ready environments, leveraging Unreal or other AAA engines, with strong emphasis on lighting, composition, and world-building. Hybrid/onsite work with a studio-based team.

Qualifications

  • 8+ years of industry experience as an Environment Artist with 2+ years in a lead role.

Responsibilities

  • Create game-ready environment assets using proprietary and commercial workflows.
  • Use custom engines to build project-specific workflows with internal teams and external vendors.
  • Populate and decorate environments with strong composition and layout understanding.
  • Build high-definition, game-ready models, materials, and world geometry.
  • Create hard surface models, terrain, and foliage.
  • Collaborate with Art Director, Outsource Manager, and Producers to ensure on-time delivery.
  • Work with Designers/Engineers to ensure assets are high-quality and optimized across platforms.
  • Provide feedback to 3D outsource teams and contribute to production pipeline R&D.
  • Function autonomously and stay organized throughout the project lifespan.
  • Receive feedback and iterate accordingly.

Skills

Environment artist
Lead experience
Procedural assets
Unreal engine
Maya
Substance designer
Substance painter
Art direction
Communication

Tools

Unreal PCG
Houdini
Blender Geometry Nodes

Job description

Velan Studios in Toronto is seeking an experienced Art Lead to guide environment art across projects. You will set standards, mentor artists, and drive asset creation from concept to optimization, collaborating with designers, engineers, and producers.

You will lead the development of game-ready environments, leveraging Unreal or other AAA engines, with strong emphasis on lighting, composition, and world-building. Hybrid/onsite work with a studio-based team.

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