Enable job alerts via email!
A creative independent game studio is seeking an intermediate gameplay engineer to craft core player experiences in Unreal Engine 5 projects. You will design and implement systems for movement, combat, and progression in a remote-friendly role within Canada. The ideal candidate should have 3+ years of experience with C++, a BSc in Computer Science or similar, and a passion for gameplay mechanics. Competitive salary range is offered.
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
In 2022, we announced that our studio is implementing afour-day work weekas well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects. These include both world-class IPs and our own creations across multiple genres and platforms.
In 2022, we announced a four-day work week and fully support in-studio, remote (within Canada), and hybrid work arrangements as permanent options for all employees.
We’re looking for an intermediate gameplay engineer to help craft the core player experience in our Unreal Engine 5 projects. From movement to combat and progression systems, you’ll bring game mechanics to life in collaboration with designers, artists, and animators—owning features from prototype through ship.
This role is remote-friendly in Canada (Pacific-time overlap required).
What You’ll Tackle