A leading visual effects studio in Montreal is seeking a highly skilled Creature Asset Artist with expertise in modeling and texturing realistic quadrupeds. The ideal candidate will have over 5 years of experience and proficiency in software like Maya, ZBrush, and Substance Painter. This role emphasizes collaboration with various teams and maintaining high visual quality. Benefits may vary based on employment status, and remote work options are available.
Qualifications
5+ years of experience in high-end VFX creature modeling and texturing for episodics or features.
Demonstrated ability to create photo-real hero creatures, with emphasis on quadrupeds.
Strong understanding of PBR and lookdev fundamentals; creature lookdev experience is a plus.
Responsibilities
Model realistic hero quadrupeds with accurate proportions.
Create detailed skin and surface texture maps.
Collaborate with other teams to ensure visual quality.
Skills
Creature modeling
Texturing
Anatomical accuracy
Maya
ZBrush
Substance Painter
Lookdev
Collaboration
Tools
Maya
ZBrush
Substance Painter
Arnold
Mudbox
Job description
A leading visual effects studio in Montreal is seeking a highly skilled Creature Asset Artist with expertise in modeling and texturing realistic quadrupeds. The ideal candidate will have over 5 years of experience and proficiency in software like Maya, ZBrush, and Substance Painter. This role emphasizes collaboration with various teams and maintaining high visual quality. Benefits may vary based on employment status, and remote work options are available.