Gameplay Technical Lead (For Honor)

Ubisoft

Montreal

On-site

CAD 120,000 - 160,000

Full time

4 days ago
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Job summary

Ubisoft is seeking a Technical Lead Gameplay to guide a team of programmers in gameplay, animation, and UI. You will mentor engineers, define the technical vision, and write high-quality, hardware-aware code while resolving complex problems and guiding project direction.

You will collaborate with other leads to remove blockers, stay current with technology trends, and ensure robust software delivery across studios worldwide.

Qualifications

  • Undergraduate degree in CS/CE/SE or equivalent.
  • 7 years programming experience and 2 years in technical leadership.
  • Strong knowledge of game engines and languages (C++ required, C# asset).
  • Experience on a live game is a plus.
  • Ability to make informed decisions with minimal long-term impact.
  • Strategic problem solving to prevent recurrence.
  • Excellent mentorship, interpersonal and presentation skills.
  • Innovative and collaborative spirit.
  • Strong cross-departmental communication.
  • Willingness to share knowledge to push tech boundaries.

Responsibilities

  • Define the technical vision and plan the roadmap for gameplay, animation and UI.
  • Meet with the programming team to discuss progress and risks.
  • Mentor and motivate programmers to develop skills and deliver quality.
  • Write elegant, hardware-specific code.
  • Provide technical oversight through code reviews.
  • Anticipate complex issues and propose solutions.
  • Collaborate with other leads to remove blockers and move production forward.
  • Coordinate with interdependent teams to exchange information.
  • Stay up to date with tech advances and share best practices.

Skills

C++
Leadership
Mentorship
Code reviews
Team communication
Problem solving
Presentation
Cross-team collaboration
Technical vision
Game engines

Education

Bachelor's degree in CS/CE/SE

Tools

Anvil engine

Job description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description

As a Technical Lead Gameplay, you’ll be an established leader, an expert in your field, who will rely on past learnings to guide decisions in the present and proactively plan for the future. Your primary focus will be on gameplay, but you'll also be expected to contribute to animation and UI.

You’ll steer a team of programmers towards a technical vision, plus produce high-quality code and navigate constraints to turn it into reality.

With a responsibility to help your team of programmers develop their skills, you’ll coach and mentor them, empowering them to innovate and perform at their best.

Thanks to your expertise, credibility, and reliability, not only will developers on your project be able to turn to you for information and direction, but so will others. You’ll be a go-to person for guidance and a trusted advisor for Ubisoft employees worldwide.

What you’ll do
  • Define the technical vision within your area of specialization (gameplay, animation and UI) + plan its technical roadmap.
  • Regularly meet with your programming team to discuss progress; tackle setbacks; share updates; present features; give feedback; informatively and constructively explain the root causes of risks and issues; etc.
  • Mentor and motivate programmers to develop their technical skills + provide them with what they need to work efficiently and achieve quality (tools, pipelines, etc.).
  • Write elegant code customized to the hardware you’re working with.
  • Provide technical oversight by reviewing code and making technical validations.
  • Anticipate and assess complex, escalated issues + propose adapted solutions.
  • Sync up with other technical leads to remove blockers and keep production moving forward.
  • Communicate with interdependent teams on other projects to exchange information.
  • Stay up to date on technological advancements and industry standards to define our best practices + share them with our studios.
Qualifications
What you bring
  • An undergraduate degree in Computer Science, Computer Engineering, Software Engineering, or equivalent
  • Around 7 years of programming experience + 2 years of technical leadership
  • A deep understanding of a variety of game engines (Anvil is considered an asset), systems, programming languages (C++ is required, C# is considered an asset), interdependencies, and critical issues
  • A previous experience on a live game is considered an asset
  • The ability to make informed, immediate decisions with minimal long-term impacts
  • A strategic approach to problem-solving: you don’t just patch problems, you solve them so that they never happen again
  • Excellent mentorship, interpersonal, and presentation skills
  • A highly innovative and collaborative spirit
  • Effective cross-departmental communication: you can easily communicate with all disciplines + break down complex information for various audiences
  • A desire to share your knowledge to push the boundaries of technology & help others improve your skills
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