Gameplay Software Engineer - EA Sports FC

EA SPORTS

Vancouver

On-site

CAD 104,500 - 142,800

Full time

14 days+

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Benefits offered by this job

3 weeks of vacation
10 days of sick time
Extended health/dental/vision coverage

Job summary

EA SPORTS is seeking a game developer in Vancouver, Canada. The role involves bringing artist visions to life, writing game control code, prototyping mechanics, and developing gameplay systems. Candidates should have a Bachelor's degree in computer science, proficiency in C++, and experience with A.I. systems. The compensation range is CAD $104,500 - $142,800 based on location and qualifications, with benefits such as vacation, sick time, and health coverage.

Qualifications

  • Bachelor's degree in computer science or equivalent training and professional experience.
  • Proficiency with C++ and experience in object-oriented design and implementation.
  • Experience architecting and implementing A.I., character control, multiplayer, or other gameplay-related systems.

Responsibilities

  • Bring the vision of the artists and designers to life.
  • Design and write the code that runs and controls the game.
  • Prototype new mechanics to prove designs.

Skills

C++
Object-oriented design
Artificial Intelligence
Debugging tools

Education

Bachelor's degree in computer science

Job description

Your Responsibilities


  • Bring the vision of the artists and designers to life.

  • Design and write the code that runs and controls the game, incorporating and adapting existing libraries and writing custom code.

  • Prototype new mechanics to prove designs and improve on mechanics.

  • Design technical designs for Gameplay systems.

  • Develop tools and workflows to produce new game features.

  • Work with a proprietary engine to develop shareable code and interface correctly with the engine.


Your Qualifications


  • Bachelor's degree in computer science or related field, or equivalent training and professional experience.

  • Proficiency with C++ and experience in object-oriented design and implementation.

  • Experience architecting and implementing A.I., character control, multiplayer, or other gameplay-related systems.

  • Demonstrated knowledge of good software programming practices.

  • Understanding of multithreaded architectures and synchronization principles.

  • Excellent debugging experience using tools to help debug.

  • Understand performance implication of Gameplay systems & algorithms and how to improve.


Pay Transparency - North America

Compensation And Benefits


The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).


PAY RANGES


  • British Columbia (depending on location e.g. Vancouver vs. Victoria) $104,500 - $142,800 CAD


Pay is just one part of the overall compensation at EA.


For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.


Equal Opportunity Employer

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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