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Gameplay Development Support / Software Test

freelance.ca

Montreal

On-site

CAD 60,000 - 90,000

Full time

Today
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Job summary

A leading video game studio seeks a Game Development Support team member to enhance gameplay testing processes. This role involves early testing, documentation creation, and serving as a critical liaison among QA, Development, and Production teams. Ideal candidates have strong gameplay mechanics knowledge and proven abilities in clear communication and organization.

Qualifications

  • Experience across multiple development cycles focused on gameplay testing.
  • Ability to write clear testing instructions and briefs.
  • Strong documentation and organizational capabilities.

Responsibilities

  • Work with development teams for early testing and documentation creation.
  • Be the primary contact for the QA team regarding testing.
  • Provide feedback on the health of areas/features tested.

Skills

Gameplay testing
Documentation
Communication
Organizational skills

Tools

Jira
Confluence
Perforce
SharePoint

Job description

Gameplay Development Support / Software Test

Contract Duration : 18 months

Our client, a leading video game studio, is looking for a Game Development Support Sandbox Enemies / Software Test.

The Development Support team member works with development teams to provide early testing, documentation creation (eg. test cases and test briefs, QA Confluence pages), and handles basically anything that could potentially keep a Core QA team member out of the game. They provide feedback to the QA Leads on the health of their area / feature(s) and to the development team on the testing of their area / feature(s). They are the primary contact for our QA team, fielding design questions from Core QA and are the initial development teams first point of contact for asks on the status of testing, or to adjust the testing Core QA needs to complete.

Requirements :

  • Experience across multiple development cycles with a strong focus on gameplay testing.
  • Deep understanding of gameplay mechanics, including systems related to combat, enemy AI behavior, cover, weapon functionality, equipment, and character loadouts.
  • Familiarity with animation systems and their integration with gameplay.
  • Proven ability to write clear, concise testing instructions or briefs.
  • Skilled in estimating testing efforts and scoping tasks.
  • Eagerness to learn new technologies and continuously refine technical and testing skills.
  • Strong documentation and organizational abilities to support efficient test planning and knowledge sharing.
  • Excellent communication skills and comfort working collaboratively with QA, Development, and Production teams.

Recommended :

  • Experience with Unreal Engine.
  • Proficiency with tools such as Jira, Confluence, Perforce, and SharePoint.
  • Strong, adaptable teaching skills suited to diverse learning styles.
  • Familiarity with the Gears of War series and its core gameplay systems.
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