Game Designer (Vehicles)

Ubisoft Montréal

Montreal (administrative region)

On-site

CAD 80,000 - 110,000

Full time

10 days ago

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Job summary

Ubisoft Montréal is seeking a Game Designer (Vehicles) to design vehicle systems and mechanics for a multiplayer sandbox shooter built with Unreal Engine. You will tune how vehicles behave to deliver an immersive, smooth driving experience while collaborating with cross-functional teams.

The ideal candidate will have released vehicle design experience, a strong understanding of vehicle handling and balancing, and comfort with prototyping in Unreal Engine.

Qualifications

  • Experience designing vehicles included in a released game.
  • Knowledge of vehicle handling, simulation and balancing.
  • Experience using Unreal Engine to design and tune game features.
  • Experience with Chaos Vehicles in Unreal Engine.

Responsibilities

  • Design vehicle systems and features aligned with the game’s direction.
  • Tune handling and physics, including how various surfaces and terrain affect driving.
  • Balance vehicle settings in Unreal Engine to make driving feel engaging and realistic.
  • Design vehicle customization so changing parts affects how vehicles drive.
  • Design vehicle cameras, controls and combat features.
  • Build prototypes in Unreal Engine and evaluate their results.
  • Work with cross-functional teams to integrate features.
  • Adapt designs to technical and production constraints and resolve issues.
  • Create and maintain design documentation and improve features through iteration.

Skills

Vehicle design experience
Vehicle handling
Multiplayer game interest
Communication skills
Collaboration

Tools

Unreal Engine
Chaos Vehicles

Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!


Job Description

As a Game Designer (Vehicles) at Ubisoft Montréal, you will design vehicle systems and mechanics for a multiplayer sandbox shooter built with Unreal Engine. The game combines player-versus-player and player-versus-environment gameplay (PvPvE). You will tune how vehicles behave to create an immersive, smooth driving experience while also contributing to other areas of game design.


What You’ll Do


  • Design vehicle systems and features aligned with the game’s direction

  • Tune handling and physics, including how various surfaces and terrain affect driving

  • Balance vehicle settings in Unreal Engine to make driving feel engaging and realistic

  • Design vehicle customization so changing parts affects how vehicles drive

  • Design vehicle cameras, controls and combat features

  • Build prototypes in Unreal Engine and evaluate their results

  • Work with cross-functional teams to integrate features

  • Adapt designs to technical and production constraints and resolve issues

  • Create and maintain design documentation and improve features through iteration


Qualifications


  • Show experience designing vehicles included in a released game

  • Apply knowledge of vehicle handling, simulation and balancing

  • Use Unreal Engine to design and tune game features

  • Bring experience with Chaos Vehicles in Unreal Engine as an asset

  • Show interest in multiplayer games and vehicle gameplay

  • Communicate ideas clearly in writing and in conversation

  • Bring critical thinking, curiosity, resourcefulness and a collaborative approach

  • Understand the video game market and take an interest in what makes gameplay effective

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