Game Designer Intern - Summer 2027 (Apex Legends)

Electronic Arts Ltd

Vancouver

On-site

CAD 60,000 - 65,000

Full time

7 days ago
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Job summary

Respawn Entertainment, part of Electronic Arts, is seeking a Game Designer Intern to join the Apex Legends team in Vancouver, BC. You will help prototype and refine gameplay features under the Senior Lead Game Designer, collaborating with designers and engineers to shape compelling experiences.

The role focuses on prototyping gameplay systems, scripting tasks, and aligning with multiple disciplines to realize the vision.

Qualifications

  • Currently enrolled in a Bachelor’s Degree granting program with an anticipated graduation date no earlier than December 2027.
  • Computer science fundamentals and scripting experience (Lua, Python, JavaScript, etc.)
  • Interest and passion in creating gameplay systems, mechanics and game modes
  • Strong attention to detail and an eye for polish
  • Collaborative and inclusive attitude, ask questions, learn and adapt
  • Communicate design ideas and requirements to non-designers
  • Experience with a game engine or framework (Unreal, Unity, Godot, SDL, etc.)
  • Drive to learn and comprehend the game design process, specifically game mechanics and design theory

Responsibilities

  • Work with designers, engineers and other creatives to develop the vision and improve gameplay systems
  • Write functional scripts that align with technical best practices
  • Align and collaborate with multiple disciplines to promote the vision of gameplay features
  • Improve features based on playtesting, design requirements, and creative direction

Skills

Scripting (Lua/Python/JS)
Gameplay systems
Collaboration
Attention to polish

Education

Bachelor's degree in progress

Tools

Unreal Engine
Unity

Job description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star WarsTM Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry. You can learn more about our studio and values at Respawn.com/studio.

Respawn Entertainment is looking for a Game Designer Intern to join us on the Apex Legends Team. Reporting to the Senior Lead Game Designer you will work in a team to help prototype and refine gameplay features in Apex Legends.

Responsibilities:
  • Work with designers, engineers and other creative to develop the vision and improve compelling gameplay systems
  • Write functional script that aligns with technical best practices
  • Align and collaborate with multiple disciplines to promote the vision of gameplay features.
  • Improve on features based on playtesting, design requirements, and creative direction
Requirements:
  • You are currently enrolled in a Bachelor’s Degree granting program with an anticipated graduation date no earlier than December 2027.
  • Computer science fundamentals and scripting experience (Lua, Python, JavaScript, etc.)
  • An interest & passion in creating gameplay systems, mechanics and game modes
  • A strong attention to detail and an eye for polish
  • A collaborative and inclusive attitude, ask questions, learn and adapt
  • Communicate design ideas and requirements to non-designers
  • Experience with a game engine or framework (Unreal, Unity, Godot, SDL, etc.)
  • Drive to learn and comprehend the game design process, specifically game mechanics and design theory
Nice To Have:
  • Experience with C++
  • Portfolio of game projects
  • Interest and passion working in a multiplayer live service environment
  • Familiarity with the Battle Royale genre
Pay Transparency - North America

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$60,000 - $65,000 CAD

Pay is just one part of the overall compensation at EA.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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