Lead UI Engineer (Apex Legends)

Electronic Arts

Vancouver

On-site

CAD 120,000 - 160,000

Full time

14 days+

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Job summary

Electronic Arts’ Respawn Entertainment is seeking a Lead UI Engineer to guide a team of UI engineers in designing and maintaining core UI tools and engine systems for high-profile games. You will collaborate with UX, UI Art, and design teams, mentoring engineers to ensure robust, scalable UI solutions.

The role requires 6+ years of software engineering and a track record shipping AAA titles, with strong C++ and scripting skills. Hybrid work model and comprehensive benefits are offered.

Qualifications

  • 6+ years of software engineering experience.
  • 1+ years of experience managing people.
  • Experience developing UI systems and collaborating with UI/UX teams.
  • Experience shipping a AAA game or multiple Live Ops releases.
  • Proficiency in C++ and one or more scripting languages.

Responsibilities

  • Lead and manage a team of UI Engineers.
  • Own the technical quality, delivery, and maintenance of core, UI tools and engine systems.
  • Collaborate with UX, UI Art, and UI Tech Design to develop new tools, engine systems, and features meeting UI needs.
  • Mentor and coach UI engineers to develop and maintain a high performing team.
  • Identify and elevate technical risks to stakeholders and UI Tech Leadership.
  • Collaborate with XD Tech Leadership to develop long term strategy for Apex UI tech.
  • Collaborate with production to scope work and align roadmaps with stakeholders.
  • Review code submissions to ensure standards and best practices are followed.

Skills

Software engineering
Team leadership
UI systems development
C++
Scripting languages
AAA game experience

Job description

  • British Columbia
  • Canada
  • California
  • United States of America

Role ID

215697

Worker Type

Regular Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected.
Respawn Entertainment is the Academy Award-winning studio behind critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, and Medal of Honor: Above and Beyond. As a collective of creative developers, we have launched some of the industry’s most critically and commercially successful games. We truly love what we do and want to share our passion with players worldwide.
Join us for the opportunity to create groundbreaking games with some of the best developer talents in the industry.

Responsibilities

Lead and manage a team of UI Engineers

Own the technical quality, delivery, and maintenance of core, UI tools and engine systems

Collaborate with UX, UI Art, and UI Tech Design to develop new tools, engine systems, and features meeting UI needs

Mentor and coach UI engineers to develop and maintain a high performing team

Identify and elevate technical risks to stakeholders and UI Tech Leadership

Collaborate with XD Tech Leadership to develop long term strategy for Apex UI tech

Collaborate with production to scope work and align roadmaps with stakeholders

Review code submissions to ensure standards and best practices are followed

Qualifications

6+ years of software engineering experience

1+ years of experience managing people

Experience developing UI systems and collaborating with UI/UX teams

Experience shipping a AAA game or multiple Live Ops releases

Proficiency in C++ and one or more scripting languages

Nice to Haves

Knowledge of Apex Legends and Battle Royale competitors

Pay Transparency - North America
COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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