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Full Stack Software Engineer - Web Applications

Electronic Arts (EA)

Toronto

On-site

CAD 100,000 - 125,000

Full time

7 days ago
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Job summary

Electronic Arts (EA) is seeking a Full Stack Software Engineer to join the Maxis team in Toronto. In this role, you'll develop robust web applications that enhance the gaming experience for millions. You'll collaborate closely with creative teams to generate dynamic content and innovative tools, all while leveraging your extensive experience in programming and web technologies. Join a diverse team dedicated to making impactful, next-level entertainment.

Benefits

Generous vacation package (3 weeks per year to start)
Healthcare benefits including dental and vision
Retirement plan
Paid parental leave

Qualifications

  • 5+ years of experience in a hands-on development role.
  • Demonstrated ability in monitoring web application UX and optimizing performance.
  • Experience shipping titles on platforms (PC, Mac, Console, or Mobile).

Responsibilities

  • Develop responsive user interfaces for millions of players.
  • Collaborate with artists and designers to maintain game aesthetics.
  • Build software that supports community management and moderation.

Skills

TypeScript
Java
React
Kotlin

Education

Bachelor/Master’s degree in Computer Science

Job description

Full Stack Software Engineer - Web Applications

Join to apply for the Full Stack Software Engineer - Web Applications role at Electronic Arts (EA)

Full Stack Software Engineer - Web Applications

Join to apply for the Full Stack Software Engineer - Web Applications role at Electronic Arts (EA)

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Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Pour visualiser la description de poste en français, veuillez sélectionner le français ("Select Language") dans le menu déroulant au haut de la page

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

Teams are building the next generation game and creative platform, Project Rene and reimagining The Sims that players know and love with even more new ways to play. We're excited you're interested to learn more about how you can join our team and dream big.

As a Web Software Engineer with Maxis, you will build web application powered dynamic in-game content and provide tools for administration and community management.

You will work with an experienced team that has collectively built Maxis games for more than two decades. You will work with multiple artists, designers, producers, and both client and backend engineers, prototyping and shipping features that enable richer, more dynamic content for new Maxis titles and that help the next generation of content creation, administration, and community management tools for many EA games. You will report to a Development Director and the bulk of your work will be done in TypeScript using the Angular framework.

As a Web Application Software Engineer at Maxis, you will

  • Develop responsive and performant user interfaces built on the latest web tech that will be seen by, or support content for, millions of players
  • Work with artists and designers to build components and styles consistent with the game’s look and feel and that are suitable for console, desktop, and mobile devices
  • Build software that supports customer experience teams for multiple games, enabling administration and community management features, including moderation for a large volume of user-generated content
  • Define coding conventions, project structures, and build processes for web tech projects
  • Select technologies and tooling that are up to date with the latest developments in web tech and that support clean, performant code
  • Integrate with both internal and external backend services, iterating collaboratively with backend engineers
  • Author and review technical design documents and specifications detailing software requirements
  • Maintain a suite of automated tests that validate the correctness of both logic and presentation code

Qualifications

Please note that you do not need to hold all listed qualifications to be considered.

We encourage you to apply if you hold most of the listed qualifications and are comfortable opening a dialogue with our team.

  • Demonstrated technical abilities with projects implemented in or experience with Kotlin, Java, React and TypeScript
  • Bachelor/Master’s degree in Computer Science or at least 5+ years of experience in a hands-on development role
  • You have experience monitoring web application UX and optimizing web application performance
  • Demonstrate past experiences of shipping one or more titles for some platform (PC, Mac, Console, or Mobile)
  • Experience building large systems and features from design to deployment, including live support
  • Authored and reviewed technical design documents and specifications detailing software requirements
  • Experience communicating updates and resolutions to technical and non-technical partners.

Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) * $115,100 - $161,200 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Engineering and Information Technology
  • Industries
    Entertainment Providers

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