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Environment Artist (Contract)

Yelzkizi

Canada

Remote

CAD 30,000 - 60,000

Full time

26 days ago

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Job summary

An innovative game studio seeks a passionate Environment Artist to create visually striking environments for an upcoming tactical shooter. Join a collaborative, remote-first team dedicated to building extraordinary gaming experiences that inspire players. This role involves modeling, texturing, and integrating assets while working closely with talented designers to ensure engaging gameplay. If you're eager to contribute to a diverse and inclusive studio culture that values creativity and excellence, this opportunity is perfect for you. Bring your skills and portfolio to help shape the future of multiplayer gaming!

Qualifications

  • Strong portfolio showcasing environment art for games.
  • Proficiency in 3D modeling and texturing using industry-standard software.

Responsibilities

  • Modeling and texturing stylized environment assets for a tactical shooter.
  • Collaborating with level designers to enhance gameplay experiences.

Skills

3D Modeling
Texturing
Shading
Portfolio of Environment Art
Collaboration

Tools

Maya
3ds Max
Blender
Unreal Engine

Job description

mountaintop.gg

Job Description

Mountaintop is a new game studio creating multiplayer games for players who crave a challenge. We’re an independent, remote-first studio primarily located in the US.

We’re creating the types of games that bring people together — and keep them together for “just one more round.” The types of games that inspired us as kids. The games that become our hobbies, and sometimes our obsessions.

Games are a reflection of the teams that make them. So to make the best games, we’re building a studio that puts the team first — one that's collaborative, anti-crunch, diverse, and inclusive.

We’d love for you to join us.

Position: Environment Artist

We’re looking for an Environment Artist who’s passionate about building extraordinary new experiences that inspire others. This role will collaborate closely with the Art Director, Level Designers, and other team members to create visually striking and stylized environments for our upcoming tactical shooter.

Responsibilities
  • Modeling, texturing, creating UVs, and implementing stylized environment assets that deliver amazing player experiences
  • Integrating, reviewing, and providing feedback on assets from third-party vendors
  • Collaborating with level designers to populate environments thoughtfully with an eye toward fun and balance
  • Working with production to build and maintain a reliable schedule
  • Contributing to a team culture that prides itself on excellence, innovation, trust, and respect
Minimum Qualifications
  • Strong portfolio of environment art for games
  • Proficiency in 3D modeling, texturing, and shading using software such as Maya, 3ds Max, or Blender
  • Experience in Unreal Engine
Preferred Qualifications
  • (Bonus) AAA game development experience
  • (Bonus) Experience working in stylized art styles
  • (Bonus) Experience worldbuilding/architecting in addition to asset/prop building

Mountaintop Studios Inc. is an equal opportunity employer and does not discriminate on the basis of race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. Additionally, Mountaintop Studios Inc. participates in the E-Verify program in certain locations, as required by law.

Mountaintop Studios Inc. is committed to providing reasonable accommodations during the employment process. If you are in need of accommodations during the employment process, please contact HR for assistance at HR@mountaintop.gg.

How to Apply

Apply via: https://jobs.lever.co/mountaintop/e752a25b-262c-490f-8302-0a4b41f1b654

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