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A leading game development studio in Montreal is seeking a Senior Unreal UI Engineer/Programmer to develop high-performance UI systems for a competitive extraction shooter. This position emphasizes expertise in UE5's UMG and demands 5+ years of game development experience. You will be responsible for designing scalable UI architecture, optimizing performance, and collaborating with designers to create responsive interfaces suited for competitive gameplay. This hybrid role allows for in-person collaboration and innovative UI development.
We're seeking a specialized Senior Unreal UI Engineer/Programmer to lead the development of user interface systems for our competitive extraction shooter. You'll architect and implement complex UI systems using UE5's UMG framework, creating responsive, high-performance interfaces that meet the demanding requirements of competitive FPS gameplay.
Location: Montreal, QC (Hybrid / In-Person Available)
Experience Required: 5+ years
You'll be working on a competitive extraction shooter built in UE5, focusing on creating intuitive yet information-dense interfaces for hardcore FPS players. Key UI challenges include real-time inventory management during combat, complex loadout customization systems, spectator interfaces, and performance-critical HUD elements that must maintain 144+ FPS. The UI must support rapid decision-making while presenting complex game state information clearly and accessibly.
This refactored job description shifts the focus from generalist engine programming to specialized UI engineering, while maintaining the same seniority level and project context. The role now emphasizes UMG expertise, UI system architecture, and the specific challenges of creating high-performance interfaces for competitive gaming.