Enable job alerts via email!

Character Rigger

IFG - International Financial Group

Electoral Area A

On-site

CAD 60,000 - 90,000

Full time

12 days ago

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

A leading company in the gaming industry is seeking a highly creative Character Rigger to bring artistic visions to life. The role involves rigging game assets, troubleshooting issues, and collaborating with the animation team. Ideal candidates will have a strong portfolio demonstrating industry-standard rigging skills, proficiency in Maya, and a passion for the industry.

Qualifications

  • 3+ years as a professional rigger or equivalent experience.
  • Proficient with Maya and capable of learning new tools.
  • Human/animal anatomical knowledge.

Responsibilities

  • Create rigged assets conforming to technical guidelines.
  • Troubleshoot rigged assets and fix content issues.
  • Document new rigging tools and techniques.

Skills

Problem Solving
Creativity
Communication

Education

AA / BFA

Tools

Maya
Unreal Engine 5
Python
MotionBuilder

Job description

We are seeking a highly creative and motivated Character Rigger.

In this position, you will be responsible for carrying through the artistic vision of the project and applying your experience directly to rigging game assets and creating animation control rigs that are vital to the animation team and for the game animation systems.

Responsibilities :
  • Work closely with the Rigging Lead to create rigged assets that conform to the technical guidelines of the target platform and engine.
  • Follow direction from the Rigging Lead, as well as seek feedback from peers and art leads when needed.
  • Troubleshoot rigged assets, fix content issues, and test on target platform.
  • Participate in meetings as part of effective communication with the team.
  • Capably and consistently meet project deadlines and milestones set by project leads.
  • Document new rigging tools, techniques, and workflows as required.
  • Be a positive and creative force in the team.
Requirements :
  • 3+ years as a professional rigger or equivalent experience.
  • AA / BFA preferred, or at least can demonstrate through a portfolio an industry-standard level of rigging.
  • Proficient with Maya, with a high capacity to learn new tools and processes.
  • Human / animal anatomical knowledge.
  • Clean and efficient smooth skinning practices.
  • Passion for the industry and an understanding of industry trends and technologies.
  • Proactive work ethic; capable problem solver who is not afraid of big challenges.
  • Prepared to learn in-studio workflow and tools.
  • Experience with Unreal Engine 5 is a benefit.
  • Python scripting knowledge is a benefit.
  • Experience with MotionBuilder is a benefit.
  • Knowledge of Cloth or simulation is a plus.

Don't forget to share your resume with me at aayushmaan@ifgpr.com or here. Let's unlock your potential together!

Also, do let me know the best time / number to connect with you at your earliest convenience.

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.