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DevOps Engineer

MY.COM B.V.

Canada

Remote

CAD 80,000 - 120,000

Full time

20 days ago

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Job summary

A leading European game developer is seeking a skilled engineer to join their remote team. The role involves deploying and maintaining development environments, automating tasks, and ensuring system performance for high-load projects. Ideal candidates will have experience with *nix systems, Kubernetes, and a passion for gaming.

Benefits

Work remotely from all around the world
Collaborative working atmosphere
Access to unique expertise
Possibility to experiment and work on interesting tasks

Qualifications

  • 3+ years of experience with *nix systems on high-load projects.
  • Solid understanding of Git and Gitflow.
  • Knowledge of Kubernetes orchestration.

Responsibilities

  • Deploy and customize development and production environments.
  • Maintain and develop monitoring systems.
  • Automate routine tasks.

Skills

Git
Kubernetes
Bash
Python
TCP/IP networking

Tools

AWS
CentOS
Ubuntu
Java
.NET Core

Job description

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:
  • Deploy and customize development and production environments
  • Maintain and develop monitoring systems
  • Respond to on-call incidents in a timely manner
  • Diagnose and resolve system bottlenecks
  • Automate routine tasks
  • Participate in the development of IT infrastructure for company products
We use:
  • Technology stack: Java and .Net Core backend, Unity frontend
  • Infrastructure on dedicated servers and in AWS
  • Monitoring in Prometheus and Victoria Metrics, graphs in Grafana.
  • Logs in Graylog and Elasticsearch
  • Databases in Apache Cassandra and PostgreSQL
  • Build and CI/CD on Teamcity
  • Configuration management in Ansible
  • Infrastructure preparation with Terraform, Terragrunt, Packer
  • CentOS and Ubuntu operating systems
  • Services Zookeeper, Consul
  • Dev/Test environment in own Kubernetes cluster and in Opennebula cloud
What you need to succeed:
  • 3+ years of experience with *nix systems on high-load projects
  • Solid understanding of Git and Gitflow
  • Knowledge of Kubernetes orchestration
  • Scripting experience in Bash or Python
  • Basic understanding of .NET, .NET Core, Mono, and JVM technologies
  • Knowledge of TCP/IP networking principles
Nice to have:
  • Experience administering geographically distributed systems
  • Strong troubleshooting skills for high-load systems
  • Understanding of CI/CD principles
  • Hands-on experience with Kubernetes management and deployment
  • Experience with administering Java and .NET production environments
  • Background in the GameDev industry
What we offer:
  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals— we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward
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