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Design Director - Dead by Daylight

Behaviour Santiago

Montreal

On-site

CAD 100,000 - 130,000

Full time

Today
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Job summary

Join a leading Canadian gaming studio as a Design Director for the iconic game Dead by Daylight. You'll collaborate with creative leaders to innovate gameplay features, mentor a talented team, and shape the future of a globally loved title. This role requires a passion for multiplayer experiences and a strong understanding of Games-as-a-Service dynamics.

Qualifications

  • Proven experience as a Design Director or Game Director on a successful PC/Console live multiplayer game.
  • Strong expertise in gameplay design, level design, and systems.

Responsibilities

  • Own the design roadmap and shape the future of Dead by Daylight.
  • Inspire a multidisciplinary design team and mentor junior designers.
  • Lead key design reviews and make final calls on design choices.

Skills

Creativity
Innovation
Gameplay Design
Player Engagement

Job description

Help shape the future of one of the most successful live games in the world. Dead by Daylight has become a global phenomenon, with millions of players and a vibrant, passionate community. At Behaviour Interactive, we’re looking for a visionary Design Director to help us take the game to the next level. If you live and breathe multiplayer meaningful gameplay experiences and are passionate about the challenges of Games-as-a-Service (GaaS), this is your chance to make a lasting impact on an iconic title.

Reporting to our Head of Production, you’ll work hand-in-hand with our Senior Creative Director to translate creative goals into compelling, innovative gameplay features and strategies. You'll own the vision for game and level design: from game modes to player progression, content and systems. You'll ensure our design execution is cohesive, impactful, and aligned with long-term goals.

The Design Director will be responsible for carefully balancing design priorities with player expectations. We want someone who can identify areas for improvement and challenge the status quo, while respecting what the players love about the game.

In this role you will :

  • Collaborate closely with the Senior Creative Director to bring his vision to life by owning the design roadmap and shape the future of Dead by Daylight.
  • Define, pitch, and communicate a clear and compelling design vision for new content, features, and game modes.
  • Be the go-to expert on how design is structured, implemented, and iterated across the entire game.
  • Inspire a multidisciplinary design team, fostering creative innovation and technical excellence across gameplay and systems.
  • Evaluate and elevate existing systems while driving new, bold ideas that enrich player engagement.
  • Champion a player-first mentality while balancing business objectives and creative ambition.
  • Mentor, support, and grow the next generation of talented game designers at Behaviour.
  • Lead key design reviews; responsible for go/no-go decisions, managing gate processes, and making final calls on high-impact design choices.
What we're looking for :
  • Proven experience as a Design Director, Game Director or Associate Design Director on a successful PC/Console live multiplayer game.
  • Strong expertise in gameplay design: from mechanics to the meta strategy, level design, systems, content pacing and player goals.
  • Video game history demonstrating solid creativity and innovation skills.
  • Deep understanding of GaaS and live operations — and what it takes to keep players coming back.
  • Demonstrated ability to pitch ideas, influence teams, and align cross-discipline stakeholders.
  • Passion for asymmetrical gameplay, and evolving multiplayer experiences.
Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight, which has entertained more than 60 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects. Behaviour has also established itself as one of the world’s leading providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner Bros. Discovery, and Take-Two, among many others. Over more than 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places to Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), the United Kingdom (Behaviour UK - North and Behaviour UK - South) and the Netherlands (Behaviour Rotterdam).
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