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Mozilla is seeking a Contract Staff Software Engineer to maintain and develop Firefox Graphics (rendering, compositing, images, canvas, WebGL). You will work across Windows, macOS, Linux, and Android to keep graphics code healthy and performant.
The role emphasizes debugging and optimization in a multithreaded codebase, ownership of day-to-day graphics maintenance, code review, and leadership in a large, mature codebase. This is a remote Canada-based contract position.