Combat Designer

Larian Studios

Quebec

On-site

CAD 60,000 - 90,000

Full time

14 days+

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Benefits offered by this job

International team of 500+ employees
Open, collaborative environment
Experienced managerial team
Shared hobbies and passions
Inclusive environment with activities
Commitment to community feedback

Job summary

Larian Studios is seeking a Combat Designer to craft engaging combat encounters for award-winning RPGs, collaborating with Art, Narrative, and Scripting teams to align production. You will learn and master internal tools, report bugs, and advocate for player motivation and expectations while staying current with industry innovations.

We value initiative, strong written and verbal communication, and the ability to self-manage while meeting deadlines on a globally distributed team.

Qualifications

  • 3 years experience in a design position with a solid understanding on how combat encounters work.
  • At least one shipped title, from pre-production to a finished product.
  • Proficiency in written communication & a track record of effectively conveying design through clear documentation.
  • Excellent verbal communication skills with experience guiding collaboration across diverse disciplines.
  • Initiative-taking, proactive team player with great problem-solving skills and proven ability to self-manage & meet deadlines.

Responsibilities

  • Devise & take ownership of tactical, engaging combat encounters for our games, each with a novel, memorable challenge at its core.
  • Follow up on asset requests with other departments to ensure production is aligned.
  • Learn & master our tools; report bugs & UX issues; be a vector for improvement.
  • Be a beacon of knowledge for the game's combat encounters; proactively track, and stay current with, any change in mechanics & game rules.
  • Proactively flag & follow up on any issue impacting the overall combat experience.
  • Understand and become an advocate for the player's motivations & expectations.
  • Keep up with the industry's state of the art.

Skills

3 years experience in design
Shipped title experience
Clear documentation
Excellent written communication
Excellent verbal communication
Initiative-taking / self-management

Tools

C/C++
Lua
C#

Job description

With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Combat Designer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities
  • Devise & take ownership of tactical, engaging combat encounters for our games, each with a novel, memorable challenge at its core
  • Follow up on asset requests with other departments (Art, Narrative, Scripting...) to ensure production is aligned
  • Learn & master our tools; report bugs & UX issues; be a vector for improvement
  • Be a beacon of knowledge for the game's combat encounters; proactively track, and stay current with, any change in mechanics & game rules
  • Proactively flag & follow up on any issue impacting the overall combat experience
  • Understand and become an advocate for the player's motivations & expectations
  • Keep up with the industry's state of the art
Requirements
  • 3 years experience in a design position with a solid understanding on how combat encounters work
  • At least one shipped title, from pre-production to a finished product
  • Proficiency in written communication & a track record of effectively conveying design through clear documentation
  • Excellent verbal communication skills with experience guiding collaboration across diverse disciplines
  • Initiative-taking, proactive team player with great problem-solving skills and proven ability to self-manage & meet deadlines
Nice to haves
  • Someone with the additional skills /competences they would be a very strong fit and will add extra value!)
  • A passion for deep combat mechanics & imaginary worlds in general
  • Programming skills in C, C++, Lua or C#
What we offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback.

Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.

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