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Characters Team Lead [For Honor] Montreal (Canada) Ubisoft Entertainment Posted 17 hours ago Mo[...]

Gamecompanies

Montreal

On-site

CAD 60,000 - 100,000

Full time

2 days ago
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Job summary

Join a forward-thinking company as a Characters Team Lead, where you'll inspire and guide a talented team of character modellers. In this dynamic role, you'll oversee the transformation of concept designs into captivating characters that enhance player engagement. Collaborate closely with art leads to shape the game vision while balancing artistic creativity with technical constraints. Your leadership will foster a collaborative environment, ensuring high-quality character art that resonates with players. If you're passionate about pushing creative boundaries in the gaming industry, this opportunity is perfect for you.

Benefits

Career advancement opportunities
Learning opportunities
Well-being benefits
Collaborative workspace

Qualifications

  • Experience in character modelling and leadership.
  • Strong knowledge of 2D and 3D art tools.
  • Excellent communication and mentorship skills.

Responsibilities

  • Guide character modellers in creating engaging character art.
  • Collaborate with art leads to develop the game vision.
  • Provide mentorship and feedback to ensure quality.

Skills

Modelling
Texturing
Leadership
Communication
Collaboration
Problem-solving

Education

Bachelor's Degree in Art or related field

Tools

Photoshop
3DS Max
Maya
Substance Painter
Marvelous Designer
ZBrush
Jira

Job description

As a Characters Team Lead at Ubi MTL, you'll guide the creation of the characters players will interact and connect with. You’ll oversee and support a talented team of character modellers in transforming concept designs into the defining people, creatures, and animals that live within our worlds.

You’re a well-rounded team ambassador: an expert communicator, collaboration encourager, and not to mention a skilled artist. You understand the character creation process along with its (at times, many) technical and artistic constraints. You’re able to step in to coach your team, find solutions to setbacks, and deliver feedback with confidence.

What you’ll do

Collaborate with other art leads and the art director to discuss and develop the game vision.

Coordinate and motivate character modellers as they develop and polish their character art throughout the 3D pipeline.

Organize and run regular team meetings to assign tasks, establish priorities, discuss progress, etc.

Balance artistic aspects with technical constraints, maintaining quality and performance standards (poly count, memory, etc.).

Review integrated work, ensuring it’s aligned with the artistic direction and can animate well.

Provide mentorship and constructive feedback to develop a consistent, quality visual style.

Stay up to date on best practices to keep up with the industry.

Participate in recruitment to build and grow your character modelling team.

Qualifications

What you bring

Experience in modelling, texturing, and leadership

Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *

Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations

Excellent mentorship, communication, organization, time management, interpersonal, and presentation skills

Flexibility and a whole lot of resourcefulness

A highly collaborative, creative, and empathetic spirit

* Knowledge of project management software (e.g. Jira), 3D scanning, and optimization techniques = very nice to have

What to send our way

Your CV highlighting your education, experience, skills, and any games shipped

A portfolio of your best 3D work (attach images or send us a link to your personal website or online portfolio)

Additional Information

About Us

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.

If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

About the company

Ubisoft Entertainment (pronounced yoo-bee-soft) is a French videogame developer and publisher, with its headquarters in Montreuil-Sous-Bois, France.

When my brothers and I created Ubisoft back in 1986, we started out with a simple motivation: work with passionate people and make fun games. Today, to continue surprising our millions of fans all over the world, we're always on the lookout for new ways to push back the boundaries of creativity and innovation. Beyond simple games, we strive to create immersive and engaging creative worlds that not only offer moments of pure fun, escapism and adventure, but also opportunities for learning and self-discovery. The video game industry is constantly evolving, and Ubisoft teams and I are eager to take up the next challenges in store so that you can have even more gaming pleasure.

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