C++ Game Software Engineer Intern — Hybrid (Burnaby)

Electronic Arts Ltd

Vancouver

Hybride

CAD 65 000 - 70 000

Temps partiel

Il y a 5 jours
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Avantages offerts par ce poste

Hybrid work 3 days per week
Onsite flexibility
Relocation support available

Résumé du poste

Electronic Arts in Burnaby, BC is seeking a C++ Software Engineer Co-op for an 8-month paid internship starting May 2027, reporting to the Development Director. This hybrid role combines hands-on game feature work with UI tech stack.

You will design, implement, debug and maintain code, collaborate with cross-functional teams, and contribute to online features for current and upcoming titles. Eligibility includes being enrolled in a CS/SE degree and returning to school after the internship.

Qualifications

  • Must be enrolled in an accredited degree program and return to school after internship.
  • Legal authorization to work in Canada for the duration of the internship (visa sponsorship not available).
  • Graduating May 2028 or later, including time to complete internship.

Responsabilités

  • Design, implement, debug and maintain code for game features and components.
  • Work with the game’s UI tech stack.
  • Collaborate with engineers across the company to deliver online features for existing and upcoming titles.
  • Coordinate with technical and non-technical teams locally and remotely.

Connaissances

C++ Programming
Code Hygiene
Debugging

Formation

Currently pursuing CS/SE degree

Outils

Git or Perforce

Description du poste

Electronic Arts in Burnaby, BC is seeking a C++ Software Engineer Co-op for an 8-month paid internship starting May 2027, reporting to the Development Director. This hybrid role combines hands-on game feature work with UI tech stack.

You will design, implement, debug and maintain code, collaborate with cross-functional teams, and contribute to online features for current and upcoming titles. Eligibility includes being enrolled in a CS/SE degree and returning to school after the internship.

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