Blender Generalist: Photoreal VFX Look Dev & Lighting

Framestore

Montreal (administrative region)

On-site

CAD 60,000 - 80,000

Full time

14 days+
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Job summary

Framestore Montreal is seeking a versatile Visual Development artist who loves solving complex visual puzzles using Blender across the full 3D pipeline, from concept to finished frame.

You will work end-to-end on modelling, shading, lighting and rendering, building helpful look development and shaders, and collaborating closely with supervisors to maintain production quality.

This role emphasizes fast iteration, strong storytelling through visuals, and clear communication of workflows to the team.

Qualifications

  • Extensive Blender experience across the full generalist pipeline.
  • Strong portfolio demonstrating frame and shot composition.
  • Solid experience in film VFX 3D processes.
  • Good grasp of cinematography in virtual environments.
  • Proactive problem-solver with ability to organize scenes and files.
  • Ability to take direction while maintaining clean workflows.

Responsibilities

  • Develop high-end Visual Development assets in Blender from blockout to final frame.
  • Create creatures, environments, and FX look development.
  • Build look development and lighting setups for photoreal realism.
  • Collaborate with supervisors to ensure smooth production handoffs.
  • Explain workflows clearly to teammates and stakeholders.

Skills

Blender expert
Portfolio
VFX experience
Look development
Node shading
Team collaboration
Organized files

Tools

Maya
Houdini
ZBrush
Substance
Nuke

Job description

Framestore Montreal is seeking a versatile Visual Development artist who loves solving complex visual puzzles using Blender across the full 3D pipeline, from concept to finished frame.

You will work end-to-end on modelling, shading, lighting and rendering, building helpful look development and shaders, and collaborating closely with supervisors to maintain production quality.

This role emphasizes fast iteration, strong storytelling through visuals, and clear communication of workflows to the team.

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