Backend Software Engineer I - Gameplay Services

Electronic Arts

Vancouver

Hybrid

CAD 90,000 - 130,000

Full time

37 hours ago
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Benefits offered by this job

Health insurance
Vacation 3 weeks
Sick time 10 days
Retirement plan

Job summary

Electronic Arts is seeking a Backend Software Engineer in Vancouver to design scalable server-side services for its Gameplay Services Team. You will work on matchmaking, stats, leaderboards, and live game infrastructure within a hybrid work model.

You will build and optimize distributed systems, participate in the full product cycle, and collaborate with game studios to deliver high-performance services for millions of players.

Qualifications

  • 1+ years hands-on experience with Java/Kotlin and microservices.
  • Experience with relational or NoSQL databases.
  • Experience with stress-testing, performance tuning, and multi-threaded debugging.
  • Experience troubleshooting live environments.

Responsibilities

  • Design brand new services covering storage to application logic to management console.
  • Enhance and add features to existing systems.
  • Research and select new best-of-breed technologies to meet requirements.
  • Optimize performance and scalability of server systems.
  • Be part of the full product cycle from design to deployment and LIVE support.

Skills

Java/Kotlin
Microservices
Relational/NoSQL DBs
Performance tuning
Live environments support
Multithreaded debugging
AWS / cloud

Job description

Role ID

216001

Worker Type

Regular Employee

Studio/Department

CT - Infrastructure & Platform

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

The Infrastructure and Platform Services team (IPS) is the backbone of EA’s global gaming ecosystem, delivering the technology that powers EA’s live games and player experiences. IPS provides a deep portfolio of digital platform gaming services and production infrastructure to EA's game studios. From scalable cloud solutions to AI-driven gameplay services, IPS ensures that EA’s games are available anytime, anywhere for millions of players worldwide.

The Challenge Ahead:

The Gameplay Services Team develops services and SDKs in collaboration with EA's game studios for matchmaking, stats and leaderboards, achievements, game replays, VOIP, and game networking. As a Backend Software Engineer, you will build scalable, distributed server-side systems that provide functionality to our millions of customers and work on creative improvements to keep our systems at top-notch performance. You will report to the Senior Software Engineering Manager.

Responsibilities:

You will design brand new services covering all aspects from storage to application logic to management console.

You will enhance and add features to existing systems.

You will research and select new best-of-breed technologies to meet challenging requirements.

You will optimize performance and scalability of server systems.

You will be a part of the full product cycle for our products, from design and testing to deployment and supporting our LIVE environments and our game team customers.

Qualifications:

1+ years hands-on experience Java/Kotlin and Microservices.

Expertise with relational or NoSQL database.

Experience with stress-testing and performance-tuning and optimization.

Debugging and optimization experience in a multi-threaded environment.

Experience troubleshooting and mitigating issues in live environments.

Bonus:

Experience with high traffic services and highly scalable, distributed systems.

Experience with scalable data storage, streaming and processing technologies such as Postgres, Cassandra, Apache Kafka, Spark.

Experience with cloud computing products such as AWS EC2, ElastiCache, and ELB.

Experience with technologies such as ZooKeeper, Docker, Kubernetes, Terraform and Redis.

Experience working within the games industry.

Knowledge of Google gRPC and protobuf.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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